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27.58 KB |
Korea For TAD only. Two standard and one Regicide versions included in this representation of the Korean peninsula. |
11/02/07 by
RF_Gandalf |
5.0 (1) |
8477 |
1 |
8 |
34.09 KB |
Dakota Badlands V AOE3 version of my entry to the Dakotas RMS contest. File includes a bonus large version. Special contest building disabled for now. |
07/17/07 by
RF_Gandalf |
5.0 (1) |
8707 |
0 |
1 |
11.79 KB |
Sierra Nevada V All players start east of the mountains, with bonus resources to the west. For AOE3 vanilla. |
07/14/07 by
RF_Gandalf |
5.0 (1) |
4857 |
1 |
0 |
8.28 KB |
Town of Champlain This is an rms map for Age of Empire 3 ...with a saguenay rms style |
03/05/07 by
dhplante |
5.0 (1) |
1125 |
0 |
0 |
10.71 MB |
Dogleg Islands QV A major and complex upgrade to Dogleg Islands that adds quests and more to the original water map with 2 players, a trade route and a native village on each island. |
12/31/06 by
Jugit |
5.0 (2) |
3805 |
0 |
21 |
34.01 KB |
Trade Go Nuts Based on Giant Random Land Map, but with many more trade posts for a fun variation in treaty games or for those who like to boom. |
12/28/06 by
RF_Gandalf |
5.0 (1) |
6317 |
2 |
1 |
37.38 KB |
Gandalf's Giant Random Land Map - TWC This map with a x2 diameter represents an 'unknown' land with a wide variety of randomly chosen terrain patterns with random map features, starting positions, and most importantly, fairness to all players. Updated for TWC with numerous other changes. |
12/28/06 by
RF_Gandalf |
5.0 (2) |
6077 |
1 |
6 |
50.95 KB |
Fort Wars 3.4 The adaption of the blood map, Fort Wars, from Age of Empires III to the Warchiefs Expansion. A Norse Wars-like blood map featuring 5 unit line spawn types, upgrades, buyable super units, kill and xp awards, and much much more! |
11/24/06 by
pftq |
5.0 (3) |
7801 |
1 |
9 |
43.11 KB |
Felix Hermansson's TWC Random Map Pack This map pack contains updated versions of four of my most popular random maps ('Island Hopping', 'King of the Valleys', 'Land Unknown' and 'Rainforest'), for use with the 'War Chiefs' expansion. UPDATED December 3 |
11/12/06 by
Felix Hermansson |
5.0 (3) |
7210 |
0 |
8 |
15.29 KB |
Central America TWC An updated version of my Central America map, now includes Zapotec as one of the native tribes, with minor bug fixes. See full writeup. |
10/31/06 by
RF_Gandalf |
5.0 (2) |
4106 |
0 |
0 |
8.13 KB |
Glacier Players start on opposite sides of a wide glacier which affects forward building and resource placement. For 2 team or FFA play. See full writeup. |
08/20/06 by
RF_Gandalf |
5.0 (2) |
7486 |
0 |
4 |
17.37 KB |
Mountain Pass A rectangular map featuring a central mountain range with only one pass through the peaks. See full writeup. |
08/12/06 by
RF_Gandalf |
5.0 (2) |
19237 |
0 |
9 |
19.64 KB |
Barrier Ridge A defensive map featuring a central mountain ridge with only one pass. See full writeup. |
08/04/06 by
RF_Gandalf |
5.0 (4) |
15066 |
2 |
3 |
34.39 KB |
Transcontinental Rectangular map with players starting on opposite shores of a large continent, with randomly varied features. |
07/28/06 by
RF_Gandalf |
5.0 (2) |
9373 |
0 |
3 |
366.18 KB |
No Rush Mapset (v2.0) 7 random ES maps with invisible wall |
06/28/06 by
schildpad |
5.0 (3) |
10801 |
0 |
6 |
3.9 KB |
Cats and Mice V1.2 A map where one team must kill the other within the time limit |
06/25/06 by
mephilip |
5.0 (1) |
1700 |
0 |
2 |
44.66 KB |
No-rush maps Indestructable wall in center of map prevents rushing |
06/16/06 by
schildpad |
5.0 (1) |
5567 |
0 |
10 |
51.23 KB |
Prairie new larger map depicting the American prairie, with 2 seasonal variations |
05/20/06 by
RF_Gandalf |
5.0 (1) |
9892 |
0 |
6 |
52.98 KB |
Gandalf's Random Map Script A scaled down-to-normal-size version of my earlier Giant Random Land Map for those wishing to play on a smaller map. The zip file also incudes a second version which has 2 outpost wagons per player. See full writeup. |
05/10/06 by
RF_Gandalf |
5.0 (1) |
3844 |
0 |
10 |
19.11 KB |
River Crossings Plus This is the same as River Crossings, a map with a central river and a few shallows crossings, with the addition of 2 outpost wagons per player at the start. Makes an interesting variation in gameplay. |
04/30/06 by
RF_Gandalf |
5.0 (2) |
4383 |
1 |
7 |
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