France has sent you to stop a deadly group of outlaws who have destroyed their ships and ransacked their ports. Your Mission is to steal their gold.
+5 tree types
+A large lake
+A working bridge
+Carolina theme grass and swamp
This a beautiful map that makes you want to: take out your fishing pole and go fishing, or hike a rocky mountain to a gleaming waterfall, or get your "waders" out and chase alligators through a swamp (DISCLAMER I am not endorsing that ;),get out a musket and go on a treasure hunt (DISCLAIMER bad idea),or get your sword and destroy your neighbors (DISCLAIMER-that ones actually kind of fUN...*hitt-hum* I MEANT an extremely bad idea).
Play it as you want to it’s a beautiful map that I hope you like as much as I do
Mount&Lake v7 (easy) is the same map but with more possible resources, less enemy soldiers and possible resources, and less outlaws
(P.S. this is not a default or blank map with a bunch of nuggets thrown on it. I started with a "Blank map" and built everything from scratch. )
It's very playable but see balance or more
The treasure guardians...(outlaws) didn't really attack very well and my units counter attacked strangely...when I killed a single outlaw and they came to attack my units waited quite awhile before countering them...not sure why. Also I was able to age really quickly compared to the enemy.
It was an interesting concept with the outlaws, but it would've helped if there was a reason to the outlaws being there...
Map Design: 3
Map design was ok with terrain and resources...but the red town was so close it was hard to build in my area. The bank couldn't be repaired...and i you played through the first win announcement you never got a you win after that...it went straight through to the main menu.
I could've used more background as to why the outlaws were there etc...
All in all a decent map to play...nice job...a couple tweaks and it would help a lot.
[Edited on 01/16/07 @ 12:27 PM]
timo90 File Author
Posted on 12/26/06 @ 10:48 PM
the bank is under another team so that you cant fix it and is (by triggers) set to be dameged when you "capture" the treasure. all of that was so that you would be forced to PROTECT the bank not REPAIR it, that was just my idea and could be changed easily.
some of the outlaws are of a "nugget grouping" and other Nuget groups will not automaticaly fight nor will randomly placed outlaws.Surprisingly enough,they oftenly do.
I too realized that the Brittish(red) village was a little close to the French (player),and Spanish to the Portuges.But it was too hard to fix without turning my map into a rectengle. I decedid that it was one of the nessary conflicts of the game.But that also can be fixed.
I should have tested it more, but the French (player) advance easaly due to the three extra villagers.Orignly they were there to contrast the other players large armys, but now that those armys are of another player allied to the first(ia the bank).That also is easy to change.
Off the topic, is English your native languge?Because I fluently speak spanish.
Posted on 12/29/06 @ 02:13 AM
English IS my primary language...pero yo estudio espanol para siete anos...pero es muchos anos pasado y se me olvido todo....lol
Posted on 12/30/06 @ 10:36 PM
English is my primary language as well but I speak spanish too. Timo tengo k decir que me impresiono..Hiciste muy bien. There was nothing a whole lot different with the AI as the original skirmish. They come out you in numbers. The map design was awesome. It's easy to see that you spent hours on the scenary alone and i loved this scenario. Sigue haciendo un buen trabajo amigo y mandame un correo electronico cuando disenes mas escenarios. firstname.lastname@example.org
timo90 File Author
Posted on 01/02/07 @ 10:25 PM
es k estoy viviendo en Monterrey Mexico y por eso se hablar español
Posted on 01/03/07 @ 12:07 AM
ahh por cuanto tiempo as estado alla? Estoy en houston tejas..no es muy lejos de Monterrey...Estas alla para trabajo o k?
Posted on 02/16/07 @ 08:07 PM
English is the official language of the forums/dl section, please only speak(type) that :)