|Big Shot Donkey
El Chupacabra by Big Shot Donkey
When a Mexican farmer finds a bunch of his sheep with all their blood sucked out, he suspects his neighbor and wages war on him. However when the attacks continue, he is forced to travel to the Amazon to find the Aztecs and the truth about El Chupacabra.
-6 scenarios and 7 cinematics!
-A free folder to keep the files in!
-Prove you’re winner by downloading this campaign!
|Author||Reviews ( All | Comments Only | Reviews Only )|
Really Nice job man...very playable and great to play...
The only ding here is concerning the tremendous amount o chupacabras...omg number 12 takes a long time
Great job on the creativity...very original...the cinematics were great too...and I dug the ending.
Map Design: 5
Map design was excellent
Very clear instructions with a coherent stroyline.
Great job on this one...download it guys! This one is one of the chosen that I would give a high rating on! The only thing I'd change is that you spelled Emperor incorrectly as Emporer..otherwise it's an excellent campaign!
[Edited on 12/27/06 @ 11:02 PM]
Actually i'd a lot of fun playing this campaign and killing these weird chupacabras.
It was really very enjoyable. I can imagine how hard was to desing all those scenarios and to create the storyboard.
Congratulations. The campaign is more atractive than the original one from ES.
Very weird units these Chupacabras. I liked them and i've found the game very balanced.
5 out of 5 in creativity, of course!!!!
Map Design: 4
Some maps could have a better transition between terrains. But they're fine.
It must have been a hard work to finish it all too.
Very good STORY. Very well done and written.
The instructions are all very well explained too. Easy to find out the objectives and the history line is very well done.
The final is... well... I liked it, cause you've tied it to the beggining of the campaign.
BTW, have you another scenarios to down?
Or, perhaps, in the future?
I only have to point out that Amazonia is and the portuguese colonized the South America, while Mexico is in North America.
Nice job, I couldn't stop playing until finish it.
I enjoyed playing this, although some of the maps where you had to build a base to start with were a bore. Maybe you could have started on a higher age with more villagers so it didn't take so long.
The Chupacabra where too powerful and too many in number, hit and run isn't any fun after the 100th time. Maps that didn't include them where alright, easy at times.
Very creative, but i don't like to give 5's to anyone unless I'm really amazed. Good map layouts and variety of locations. would like creative music as well, can't recall hearing any custom music, would have been a plus.
Map Design: 3
Like i said map layout and the locations they are set are good but 90% of your eye candy is just trees and rivers. cliffs and rivers need more of a natural feel. In the caves... i would have like to have seen more plants, maybe little water pools. also music again... some nice cave music could have made it a more enjoyable experience. Needed alot more time put into making the base of the map and making it look beautiful.
I think you have an excellent storyline and your instructions are great. Some things need ironing out i think though.
Takes a while to get your base up and running, terrain is flat, needs some eye candy. Little side quest is a good point, main objective is easily completed though. Nice start to the game and good cinematic after.
What's with the shaky cinematic at the start of maps? Had to start building from scratch again... which i hate doing so i just made some monster trucks to complete it so that i could include the map and objectives and so on in my review. Map layout was good still alot of trees and not much of any other eye candy. Don't know how difficult the level was as my trucks didn't give the enemy much of a chance. Slightly random going from a battle with your neighboring farmer to wherever this map is set.
This one is really annoying, Hawk Eye takes ages to recharge and your just left waiting about for ages not going anywhere fast. Obese Chupa was slightly funny, while waiting for Hawk Eye to recharge every few steps i had a look at the map. Nothing special, good layout as usual but needed to be followed up with some fine tuning, beautification and music! Missing valuable eye candy! Bare cliffs apart from a few trees atop them. River looked a bit jerky and squarified, had alot of fish in it. Not very challenging really, just slow and nothing really interesting to look at.
First off, don't understand why they made you leader. Also another build up map, didn't enjoy it (you get 99 home shipments) exp you receive off them is crazy. Chicken feed? I found an army of black riders did the job nicely.
This one still took alot of hit and run tactics. I thought your cave layout was good. Mentioned above it could have done with some plants/pools and cave sounds/music. Could have used a better method to blow up the gate than collecting treasure.
Nothing new to say really. Why are the Chupa hiding down a dead end? The little bit of land in the middle of the river was a nice touch.
Cinematics are solid and easy to follow.
As for the unlockables i didn't find them that interesting. That was a genius idea to do that though and link it with your game.
Great game, better than most i have played. Solid trigger work as well, Nice Ending.
Enjoyed playing it.
[Edited on 06/26/07 @ 04:55 AM]
It was playable, but redundant. The first couple missions were a lot of fun and got me hooked, but I don't see my self playing through it again and I found my self near the end playing the levels just because I wanted to Finish. A couple levels with caves had invisible walls so I couldn't get through and it disrupted game play, I had to resort on one of the games to just resign, check out the map and hope I could guess what would have happened. 5 for the first half, 3 for the second half equaling a 4.
The chupacabras were too much. I mean I liked them and once you give your self a sizable army like in the second to last one it can be fun but I had more fun when my "barrel" didn't work and having to shoot the obese one with 50 guys for 8 minutes strait then I did with the chupacabras as a whole, I like variation and the big brute one with not a lot of strength but a lot of health shook things up, I would have liked to see more of those and maybe supe up the characters more so they are stronger, maybe have built a team of 5 strong explorer type characters to help counteract the Chupacabras. Think if it was Pedro, Jenkins, the Portuguese dude the leader of the Aztecs and maybe one more, that way you have this squad of power to fight these things off.
Very creative idea and story, I enjoyed the basic premise. It was a great tale of a mission I enjoyed it.
Map Design: 4
I loved the map design, it was beautiful and the last battle had a GORGEOUS map, the mod is worth the download just for that map (minus the hours it takes to get through it). I docked you one point though do to continuity. I was a bit bothered by how the character crosses over a river, and on the other side is one thing, then in the next mission when he re-crosses the river its not the same thing. I would have liked if maybe the bottom of one map would have a re-make of the river from the other and then the character goes from south to north again, because at least twice in it the other side of the river mysteriously changed into something else.
I understood what to do, I loved the story, great great work. The dialog was cheesy at times but it fit with the cheesy/goofy story that the character embarked on. I loved it!
I enjoyed it, and it should be downloaded, though make sure you have TONS of patience first. But seriously, I think it could be even better with some more explorer type characters thrown in.
(Insert Playability analysis here)
The only downside is that the maps witht the chupacabras take FOREVER to complete.
(Insert Balance analysis here)
It was pretty equal, except in the one with the feed that you had to give out, you could do a revolution and send out practically infinite gatling guns and forts from your home city with all the xp you get.
(Insert Creativity analysis here)
Map Design: 5
(Insert Map Design analysis here)
I have to give it a 5, because I used x marks the spot to look at your map in it's entirety, but nothing that could be possibly seen (for the most part, except for the cliffs and the cave) were good.
(Insert Story/Instructions analysis here)
Story was good, a little random at times. The end cracked me up.
As said before, you spelled emperor emporor, but I noticed a few minor things. In the caves, you forgot to rename one of the fluffys in the final area, and also, through some weird glitch I ended up with a boneguard on top of the cave, in the black area who could turn around and shoot, but couldn't move.
I also didn't follow directions and sent tons of boneguards to obliterate the obese chupacabra in the cave by force, not with feed and I got trapped by an invisible wall and had to start over... lol