It was all playable. Enough room and no glitches that I found.
It was balanced in a way. The enemy had a lot more men to start with but they didnt create extras and they didn't attack you until attacked.
Not much different from a regular random map.
Map Design: 2
There wasn't much eye candy but you still had plenty of room to do whatever you needed.
No in-dept story but the intructions were pretty basic.
Don't mean to judge your scenario so hard bro but you could put a little more time in it. Try adding some eye candy, maybe make the AI more difficult, and just basic stuff like that. Like the AI didn't even attack until I came into their LOS so if you could start bettering your games little by little , you've got potential. Good luck !
By the way, me di cuenta que tienes el juego en espanol. Soy en un clan hispano que se llama RW-RingWraiths. Si juegas en ESO y buscas clan dime. Buena suerte con el diseño de mapas .