I gave this a 4 because its pretty straightforward. Just take out the enemy
There really wasn't any balance in this scenario. Sure team 2 had some more starting barracks, but that didnt really do anything for them.
I gave this a 2 because I suppose in theory it was a good idea, but it didn't come together.
Map Design: 1
Its just some buildings, a couple of small cliffs with xbows on them, and some jail cell thingy with a bunch of couriers in it. Oh yeah, and a couple of clumps of trees. Otherwise, a blank green map.
Is there even a story with it? And there's no instructions.
Additional Comments: This was obviously a beginners attempt at a scenario. No triggers. There is no technical "end" to the game. You just have to quit the game after you take out player 2's small base. Worth playing? Not really....