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Downloads Home » Single Player Scenarios » Mission 4- the Iroquois Revolt V.2

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Mission 4- the Iroquois Revolt V.2

Author File Description
MattsAgeMapsRule
File Details
Game Version: TWC
FIXED AND IT WORKS TIL THE END!
Great eye candy, great story. the indians were helping us from the ottomans but what happens when there is no more ottomans. there is no flares telling you where things are, because they are the indains. and well there is a ton of deer, berry bush, gold mines, and some other surprises. if you haven't played my other missions you still can play this one than the other ones. like the famous goerge lucus and his star wars. comment on my map please i want to know if it is cool, or not. have fun and good luck, play on hard or expert for a challenge.
AuthorReviews   ( All | Comments Only | Reviews Only )
AN_Nuisance
Rating
3.8
Breakdown
Playability4.0
Balance3.0
Creativity4.0
Map Design5.0
Story/Instructions3.0
Playability: 4
The map is pretty playable with the exception is after I killed greens base up top it said I win even though I hadn't gotten to kill yellows base to the top right, which was a primary objective. I had only gotten to scout it.

Balance: 3
It was pretty well balanced though it was tough without much gold...which may have been the point...lol...overall it wasn't too hard to overwhelm the Indians.

Creativity: 4
Good job on the creativity.

Map Design: 5
Map design was excellent with eye candy and interesting terrain...the only thing I noticed was a lack of treasures.

Story/Instructions: 3
There wan't much story...but the in-game instructions were clear. Though as I mentioned before, I didn't have to comple a primary objective and still won the game.

Additional Comments:
Overall it was a good fun map to play...some treasures and no premature victory would really make it rock... ;)
crazykid
Rating
4.0
Breakdown
Playability5.0
Balance5.0
Creativity3.0
Map Design4.0
Story/Instructions3.0

Playability: 5
I didn't have any problems with the playability on this one myself. There were a few tree glitches where my men got caught up in forests but that was the path finding's fault and not the designer's.

Balance: 5
You was given a sufficient base and resources to build up, and the Indian armies were pretty good and balanced, as in a good number of calvary, infantry and artilley, not just infantry or just calvary.

Creativity: 3
Story was good just not too deep. There was a place where you run into a good size cannon army waiting to surprise you, and that is realistic, like being ambushed, you still took a good loss if you weren't prepared.

Map Design: 4
Map Design was good. I was prepared to say there was not a lot of eye candy, but I was looking for the wrong stuff. The eye candy turned out to be dead armies lying along the road where war had been raging for years (not beautiful waterfalls like many expect). So good map design.

Story/Instructions: 3
Instructions were perfect. There was a small story but not a lot of "made-up" history so that's why the 3.

Additional Comments:

I WASTED AN HOUR AND A HALF ON THIS SCENARIO ! and enjoyed every damn minute of it !!!This was one of the best games I've played in a while. Not too easy and not too hard. I really hope that the designer will be bringing out some more scenarios pretty soon. Good Job !

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HGDL v0.8.0

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Rating
3.9
Breakdown
Playability4.5
Balance4.0
Creativity3.5
Map Design4.5
Story/Instructions3.0
Statistics
Downloads:1,267
Favorites: [Who?]0
Size:736.48 KB
Added:04/21/07
Updated:05/11/07