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Downloads Home » Single Player Scenarios » The revolutionary war-The Caribbean

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The revolutionary war-The Caribbean

Author File Description
Commando730
File Details
Game Version: TWC
this game is an insight into the revolutionary war.You play as the U.S (blue), allied by the Black Family Estate (red), and are fighting for control of the Caribbean area. You will be opposed by the British, along with their Iroquois allies. However, beware of the pirates that lurk in the area, waiting to sink your ships. And don't be surprised if your enemies find a way to get to you without using ships......
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
AN_Nuisance Trouble right from the gate...it started me out as Green which is Lizzie's pirates...couldn't really control them....you need player one Blue to be the human player... ;)
AN_Nuisance Fix that and I'll replay and rate the scenario...
Commando730
File Author
ok, eh, sorry about that, i was in such a hurry that i forgot to test the scenario first. apologies, ill fix that and post a new one
Commando730
File Author
alright, i have updated the game, and now you play as the U.S
AN_Nuisance
Rating
3.0
Breakdown
Playability4.0
Balance3.0
Creativity3.0
Map Design3.0
Story/Instructions2.0
Playability: 4
Although highly playable I gave you a ding because there is no victory except an eventual trade monopoly...even though every enemy was completely dead.

Balance: 3
The balance was decent as the comp was decently aggressive but not completely overpowering. Tough when your explorer can't build a TC. Also red....did absolutely nothing...villagers grab the intial resources then just sat there.

Creativity: 3
Creative enough but see map design for more...

Map Design: 3
There were elevations and a bit of creativity in that....But I didn't like the strands of land you could walk across...it made the comps easy to bottle neck...a couple sets of stone walls with 4 towers and 5 rockets pretty much owned everything that came. Also no eye candy whatsoever. A few treasures...

Story/Instructions: 2
A tiny bit of story...sort of...absolutely no primary or secondary objectives with no in game instructions at all. It was more of an RM game.

Additional Comments:
Decent to play...but a story and objectives would be nice. Also red needs to do something besides stand there. A few tweaks and it could be a very fun scenario... ;)

Commando730
File Author
thanks, this was my first scenario, and i wanted to see how it turned out. i noticed the red not moving thing too, and i was wondering why? i put the ailoader standard as ai, and set the ai start object. ill look into it, thnks for the rating
Commando730
File Author
how do you increase the difficulty level? i think my map is more of a rm. i might have put it into the wrong section then, lol

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Rating
3.0
Breakdown
Playability4.0
Balance3.0
Creativity3.0
Map Design3.0
Story/Instructions2.0
Statistics
Downloads:1,390
Favorites: [Who?]0
Size:764.56 KB
Added:06/10/07
Updated:06/11/07