Author |
File Description |
M0nTy PyTh0n |
Posted on 12/03/05 @ 05:31 PM
TOTAL WAR III
Version 1.0
by M0nTy_PyTh0n.
Description:
Large circle shaped island. Players are placed on small separate islands at the coasts. No trees or any other stuff, just a descent flat terrain. Almost unlimited resources at start. 2 random skins, tropical and frozen.
Features:
• 2 random skins: Summer and Winter.
• terrain optimized for max game performance.
• playable with any game settings.
• works in singleplayer mode, multiplayer mode and on ESO2.
• almost unlimited resouces and XP at start.
Hints:
• Docks can be build on the steep cliff coasts.
• In a long gameplay you might run out of coins. In this case use your trade market.
• Home cities (HC's) with "coins" and "technology" cards can be very useful.
Screenshots:
http://hyenastudios.mugamo.com/aoe3maps.htm#1
How to install:
Unzip the XS and XML file to your AOE3 profile directory, usually:
"C:\...\My Documents\My Games\Age of Empires 3\RM" .
How to play and host:
Select the skirmish mode in game (online or offline), then press the "Custom Maps" button and select "Total War III v1.0", then host, play, and have fun!
Enjoy!
Regards,
M0nTy_PyTh0n.
Founder and Head of Hyena Studios
http://hyenastudios.mugamo.com |
Pages: « First « 1 [2] 3 » Last » |
Author | Comments ( All | Comments Only | Reviews Only ) |
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M0nTy PyTh0n
File Author |
Posted on 12/06/05 @ 01:36 PM
@lifereloaded:
How to make RM maps:
http://hyenastudios.mugamo.com/aoe3rmstutorial.htm
Hope, this helps. |
lifereloaded |
Posted on 12/06/05 @ 04:15 PM
yes it helped i have some singles player maps already try them out:)
lol and i thought making single player maps was hard ekkkkkkkk.[Edited on 12/06/05 @ 04:49 PM]
|
M0nTy PyTh0n
File Author |
Posted on 12/20/05 @ 07:13 AM
@Musket Man:
Lol, yes, the ottomans are just part of a multilanguage string. AOE3 currently does not support selfmade map explanations, so I have chosen one of the most similar explanations for the map description, which everyone understands ;) (for advanced AOE3 designers: By a multilanguage string table ID).
For all others: I seriously test my maps, before I publish them. First read the map description at top completely, then reply here ; - and I will respond :)
Yours,
M0nTy_PyTh0n.[Edited on 12/20/05 @ 07:34 AM]
|
Musket Man |
Posted on 12/20/05 @ 06:55 PM
EDIT: Nevermind the map was already submitted after I posted this.[Edited on 12/22/05 @ 04:45 PM]
|
Ecf1 |
Posted on 01/21/06 @ 07:22 PM
Good Game.Would have rated but site error,oh well.
It would be nice if allied player islands or your island and the enemy closet to you were connected so you would have to defend more than one area of your base.
Edit:Your tutorial on rm making is decent,more examples on there would help a good bit.
(lots of spelling erorrs)[Edited on 01/21/06 @ 07:25 PM]
|
Sir Thomas (id: Sir_Thomas) |
Posted on 04/17/06 @ 02:13 PM
I wasn't going to play this map at first. My reaction was similar to the person who posted the first comment, but my son sain "We have it loaded, we might as well play it." It was great, and, of course, it must be played with the unlimited population and builds mod. That makes it truly spectacular. |
M0nTy PyTh0n
File Author |
Posted on 05/12/06 @ 10:21 PM
@ Sir_Thomas:
Nice to hear ... so, even your son could handle correctly installing this 'stupid little map'?! ;) Lol :) .
Regards,
M0nTy_PyTh0n.[Edited on 05/12/06 @ 10:24 PM]
|
bubbleboy900 |
Posted on 02/25/07 @ 01:10 AM
HI Monty Python i remember ur maps for aom and stuff |
carolyn1998 |
Posted on 12/02/07 @ 09:11 AM
any chance of making this compatible for Asian? I like this map. |
Evan Simons |
Posted on 12/09/11 @ 02:38 PM
This map is great.
Can you make a map just like this except
-Make it smaller, 2-4 players
-Add trees and cliffs
-Randomize the map? |
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