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Downloads Home » Single Player Scenarios » Ninth Sun Midnight Retired

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Ninth Sun Midnight Retired

Author File Description
sziggi
File Details
Game Version: TWC
Screenshot:
This campaign follows the life and times of fictional War Chief "Arora", Aztec ruler of Mosquid, as he is faced with the insurgents form the east and colonization of his home lands.

Set in the Yucatan at the time of Cortez’s historical campaign, NSM expands on these themes, both in story and scenario,- yet is fictional and not focused on the actual military action. Rather, Arora has his own set of problems compounded by Cortez’s and Montezuma’s union. And with a little inside information, can see the writing on the wall and what lays in store for his people.

The campaign is focused on Build and Destroy with a RPG twist, though dose contain an RPG map. Difficulty levels are included, with hurdles that are at times seem tricky or hard, once learned can be exploited. These have been tested for moderate on v.1.

This campaign is reported as not eso readyfix coming soon.
The campaign is the accumulation of three downloads, fairly large. If this is beyond your means please e-mail me at sziggi@hotmail.com for help.

The downloads are:
Ninth Sun Midnight zip files names and locations.

1.)The campaign: NSM_Camp V.1 + Reinstall patch v.1.03
HG AoEIII Signal player download page.You are here.

2.)Modding pack1: Ninth Sun Midnight_A V.1
copy&Paste link

http://aoe3.heavengames.com/downloads/showfile.php?fileid=1470
********************************************** HG AoEIII Modding download page.

3.)Modding pack2: Ninth Sun Midnight_B V.1
copy&Paste link

http://aoe3.heavengames.com/downloads/showfile.php?fileid=1471
********************************************* HG AoEIII Modding download page.

This download runs on the Ensemble Studios Patch 1.03, and has been included in the Campaign download as a Reinstall. After downloading zips, open the containers and drag out the .exe by the names above including the Reinstall zip, to your desk top. Click each blue icon for loading and follow the directions,- yet save the red reinstall icon for later when finished with NSM.

This version.1 of NSM has yet to have an Uninstall added, and for now serves proposes overwriting data for a return to on-line gaming, eso, ect, via the Reinstall .exe. Otherwise programming is contained in the NSM_Camp V.1 and installed to the “Ages” folder. Modding Packs A and B are the .ddt files, (paint for models). Yet most modded models have been reskinned and will appear black if Packs are not added. Once Modding Pack A and B are intalled (click “Unzip”), loaders; Ninth Sun Midnight_A V.1 and Ninth Sun Midnight_A V.1 can then be removed from your desktop leaving the NSM_Camp V.1 to load content and the Reinstall patch v.1.03 to remove the content just like an on and off switch.

The modded civic are the Aztec, and the Mayan, (replacing the Iroquois) and some editing to British, and Spanish. Other civics are left for continuity of game function, and can be played though content is somewhat mixed.

Look for : A “Foodstrore” that produces stormclouds, and spits lightning, “hornet throwers”, and yes a “relic” . Also many reskinned spc objects, and new objects by way of particle files!

These modded civic will make use of the AI and modded models have been added to the AI’s build lists. Aztec still somewhat of a “late bloomer” with the Mayan as a “rusher”.

This production is a sole effort of myself, yet would like to extend many thanks to the numerous helpful people who have created products of their own efforts that were used in the creation of NSM. And the many folks of “Heaven’s Games”, the “Age of Empires III” fan site, who have been helpful, and its site people who do a great job. And of course Ensemble studios, for remembering the little guy and making programming the enjoyable journey and experienced that can elevate an effort.





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AuthorComments   ( All | Comments Only | Reviews Only )
sziggi
File Author
Looks like the mods are not up yet so lets give the moderators a bit sure they'll be on soon. Also Special thanks to my testers Pure and Twoq, with out whome I wouldn't know where to begin with a release of this kind.
gunner1 when installing this file half way through the installation it says i cannot create output file [all files to aoe3]\data\techtree.xml.XMB

EDIT: and yes i installed the mods and i had no problem

[Edited on 08/14/07 @ 02:16 PM]

sziggi
File Author
Hi Gunner, ya you got to uncheck the read only box in that files properties box. Apply and ok. Let me know if that dosent do it. Its listed in the read me.

ok touched up the file prompt list so its neater in the read me.

[Edited on 08/14/07 @ 03:28 PM]

PureAlbino Here's a scenario that everyone with TWC needs to play. The visual aspect is breathtaking, with new textures and top quality cinematics. The new units and powers provide a unique game that is very different to anything else AOE3. I'm positive everyone will enjoy this as much as I have so far (I'm not even halfway yet). Top marks Szig!
CaveTown I downloaded this, and was going to play it... but the installation stuff was really weird... to many different exe files...
sziggi
File Author
Thankyou Pure for the shout out on my project. Do feel like its my baby leaving home, like any good gift is no longer truly mine.

@CT did you get all three down loads? You should pull out the three blue icons by the names in bold above. The only snafu is you may have to go into you age folder and authorize the over write. When done pull out the red icon and click that and voila.
Ultra_Janissary Just making sure before I download...If i reinstall patch 1.03 , I can go on ESO again , right?
sziggi
File Author
Lets put that question out there- I havent been able to get a reply on my eso pass word, if thats even the problem. So if someone wants to plug in the red icon patch and give it a wirl, please let folks know. To the best of my knollage I have done all I could to that purpose, yet cant honestly say at this point. All top level files are replaced save the lower models and paint which are not called on. Should be a snap.
gunner1 i tried the reinstaller and it didn't work. you really will need to fix that. unless ofcourse i need to do more than just run the reinstall program?
sziggi
File Author
Hi, if you can tell me what you saw when you reopened the game, I should be able to locate the problem. Of course you want to run the install as stated in the readme pulled from the zip on you desktop. I do imagine you did that, might help some though.
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Statistics
Downloads:865
Favorites: [Who?]0
Size:Unknown
Added:08/13/07
Updated:07/09/09