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The South Seas

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File Details
Game Version: TWC
THE South Seas:
A random map script for AOE3:
by Dany...

This is my 60th rms map...(only a 2 players map...)

It is a very simple large map...530x530...
It has 2 large Islands and 4 smaller ones...
with some bass and whales to fish...
Plus, 3 native tribes... the Tupi or the Incas...or the Caribs...
and also some random DEERS...to hunt...
Plus some SHEEPS or some COWS to capture:
and some random berrybush to get fruits from...
also a fair amount of nuggets...all over the map...
and then a few silver and gold mines here and there:
plus some decorations...
and finally a lot of resources...
This map was updated...less roundish...

Have some fun....

Feedback appreciated!


PS: I managed to get the AoE3 Debugger working
and there are no bugs...
PS: Many thanks to RF_Gandalf for his precious help...
PS: This map was conceived just for 2 players...
PS: PUT THE MAP IN My Documents\My Games\Age of Empires 3\RM.
PS: Many Thanks to Ensemble for creating this nice game...
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Jugit Nice map. My preference is water maps, so that is the reason for my comments. My only real problem is that the islands are so round. I think a coherence of 0.8 or less would be more realistic looking. Another one of my preferences is that I only do single player, so I modified the AI to make a navy and fish. There were plenty of resources but I would make the difficulty for the nuggets on the smaller islands higher. I would be interested in a 3 player version for a human against 2 AIs. Maybe a circle of 6 islands with every other island being a player island(player islands make a triangle), with the fourth small island in the middle. Could be done in the same rms xs file but I like complicated maps. My current project(Dogleg Islands PR, not uploaded yet) has over 8000 lines of programming and over 300 triggers.
File Author

thank you, for your comments...


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HGDL v0.8.0

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