THE South Seas:
A random map script for AOE3:
by Dany...
This is my 60th rms map...(only a 2 players map...)
Description:
It is a very simple large map...530x530...
It has 2 large Islands and 4 smaller ones...
with some bass and whales to fish...
Plus, 3 native tribes... the Tupi or the Incas...or the Caribs...
and also some random DEERS...to hunt...
Plus some SHEEPS or some COWS to capture:
and some random berrybush to get fruits from...
also a fair amount of nuggets...all over the map...
and then a few silver and gold mines here and there:
plus some decorations...
and finally a lot of resources...
This map was updated...less roundish...
Have some fun....
Feedback appreciated!
Dany....
PS: I managed to get the AoE3 Debugger working
and there are no bugs...
PS: Many thanks to RF_Gandalf for his precious help...
PS: This map was conceived just for 2 players...
PS: PUT THE MAP IN My Documents\My Games\Age of Empires 3\RM.
PS: Many Thanks to Ensemble for creating this nice game...
Nice map. My preference is water maps, so that is the reason for my comments. My only real problem is that the islands are so round. I think a coherence of 0.8 or less would be more realistic looking. Another one of my preferences is that I only do single player, so I modified the AI to make a navy and fish. There were plenty of resources but I would make the difficulty for the nuggets on the smaller islands higher. I would be interested in a 3 player version for a human against 2 AIs. Maybe a circle of 6 islands with every other island being a player island(player islands make a triangle), with the fourth small island in the middle. Could be done in the same rms xs file but I like complicated maps. My current project(Dogleg Islands PR, not uploaded yet) has over 8000 lines of programming and over 300 triggers.