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Downloads Home » Multiplayer Scenarios » Castle Blood Automatic

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Castle Blood Automatic

Author File Description
gunner1
File Details
Game Version: AoE3+TWC
# of Players: 8
For reviewers i know i won't get very high on map work so could you please be a little bit generous? for those of you who played aok CBA please score creativity on how well i adapated it for aoe3. a note about the triggers - the over 1000 is only an estimate, as when i click new trigger on it i get 1000 something.

THIS MAP IS UNBALANCED AND IN BETA

but i release it now so that i can hope to balance it in future.

UPDATE: 9th may 2010: This is for 'The war chiefs' expansion. Also it was created 3 years ago so may not work after all the patches.

=======================
CASTLE BLOOD AUTOMATIC version 0.55 BETA
=======================

by sandstorm
------------


installation
____________
copy all the .age3xscn file to,
(directory):\documents and settings\my documents\age of empires III\scenario


instructions
____________
once you have a game started to the WEST of the map there are some Teepees. each one you delete provides a player with the
option to build 5 more houses. so effecitively delete 1 teepee for 50 pop. re recomend delting 2 at least.

to the north there is th booter. the tents start of the left with player 1 and end on the right with player 8.
the flags infront are only the correct color if player colors are un changed.
so,
player 1 blue
platyer2 red
player 3 yellow

ect.

the main objective is to kill all the oponents forts.
raze buildings for vils, they will start after a certain amount of razes (civ dependant).
after a certain amount of kills you will age up, this is the same for all civs.

each civ has its own unique unit it can produce


balance
_______
so far the map is completely un balanced but changes will be made as this is only version 0.55,
whisper me on ESO to suggest them




PLEASE DON'T EDIT THIS SCENARIO WITHOUT ASKING!!

Pages: [1] 2 » Last »
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
MosheLevi
Staff
Official Reviewer

Hi gunner1,

Is this map FFA with 3 teams?

If so, did you know that we can have only two teams with CSO?
This means that you will have here 2V1 and not FFA.

gunner1
File Author
no its not 3 teams its 2 teams or FFA
MosheLevi
Staff
Official Reviewer
gunner1, FFA doesn't work with CSO.

You can only have 2 teams, see my list of CSO issues in the Scenario forum.

gunner1
File Author
strange i have player scenarios in FFA online.
MosheLevi
Staff
Official Reviewer
Do you have any of these FFA scenarios?

Maybe you can take a look at them and see how they have done it.
gunner1
File Author
you can play this in FFA just tick the FFA box
MosheLevi
Staff
Official Reviewer
Lol, of course.

[Edited on 09/10/07 @ 04:00 PM]

FsE_UnHoLy_SouL
Rating
4.2
Breakdown
Playability4.0
Balance3.0
Creativity5.0
Map Design5.0
Story/Instructions4.0
Playability: 4
i never was a fan of castle blood due to its civ dependancy, but the map is very playable

Balance: 3
balance will always be based on civ choice. i didn't like how iro get tomahawks instead of forest prowlers

Creativity: 5
perfect adaptation of the original aoc castle blood in all ways i can tell

Map Design: 5
love the map setup and awesome classic castle blood

Story/Instructions: 4
who needs instructions for cb?

Additional Comments:
nc
gunner1
File Author
thanks for the review.
AI Guy Well...since you didn't get pftq's permission, I don't really approve of this map...
Pages: [1] 2 » Last »

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Rating
4.2
Breakdown
Playability4.0
Balance3.0
Creativity5.0
Map Design5.0
Story/Instructions4.0
Statistics
Downloads:2,767
Favorites: [Who?]1
Size:299.41 KB
Added:09/06/07
Updated:09/23/07