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The Carib Islands

Author File Description
File Details
Game Version: TWC
The Carib Islands:
A random map script for AOE3:
by Dany...

This is my 74th rms map...( 2 or 4 players map... )

This map has 1 rms styles...The Caribbean rms...
It is a very simple large map...638x638...
It is a water map with 2 large and 2 small islands...
There is a lot of fishes...and some Whales to catch.
Plus, 2 or 4 native tribes...The Caribs...
and also some random Deers...to hunt...
and some random berrybush to get fruits from...
also a fair amount of nuggets...all over the map...
and then a few silver and gold mines here and there:
plus some decorations...
and finally a lot of resources...

Have some fun....

Feedback appreciated!


PS: I managed to get the AoE3 Debugger working
and there are no bugs...
PS: Many thanks to RF_Gandalf for his precious help...
PS: This map was conceived just for 2 players or 4 players...
PS: PUT THE MAP IN My Documents\My Games\Age of Empires 3\RM.
PS: Many Thanks to Ensemble for creating this nice game...

AuthorComments   ( All | Comments Only | Reviews Only )
Jugit Nice map but you should have included a Home City Water Flag for each player like you did for Sunny Island. The map seems to work for other than 2 or 4 players. Even seems to be okay for 8 players. I'm not sure why you mention it unless it is just a carry over from previous map comment edits of where there wasn't enough room for more players.

Re-edit: The number of whales for a 4 player game seems low. You should let there be 1.5 whales per player for any number of players but make the whaleVsWhale constraint distance = 360.0/cNumberNonGaiaPlayers so they will all fit.

[Edited on 09/16/07 @ 09:54 PM]

File Author
To Jugit,

Thanks again for your comments,
i have added the missing flags and a few
more whales and modified the constraint
regarding these...

as for the number of players...
for now i wont changed it...
2 and 4 players...is a good number
for me...

i am still in the learning process...
one day ... i will finally...understand
how the whole thing works for the
number of players...

thanks again...

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HGDL v0.8.0

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