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Downloads Home » Modpacks » Fort Walls Mod -RC2.1 RELEASED! Works with new patch + AOS fan patch!

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Fort Walls Mod -RC2.1 RELEASED! Works with new patch + AOS fan patch!

Author File Description
Tyranick
File Details
Game Version: TAD
Screenshot:
AS OF JUNE 2009, MODDING SHALL RESUME ASAP!

AS OF JUNE 2009, MODDING HAS RESUMED! HURRAH!

This is a simple maintenance patch to accomodate for the fan patch and 1.02



*********
THIS MOD WILL WORK WITH
THE LATEST PATCH + THE AGE OF SANCTUARY FAN PATCH 1.1a!!
*********


-------------------------
† Fort Walls Mod -RC2.1 †
----------------------------

Many people have been wondering why you could never build the fort walls,
also no has currently worked out how the wall system worked...until now!

For the first time in AO3/TAD you are now able to built the fortified walls which have occupied the bases of AOE3.
Created via an upgrade it works in the exact same way as the "Bastion" upgrade and turns the image into
the fort walls image but with death animations and the actual model AND attackable by the enemy!

Through many hours of tedious work and frequent "WHAT THE F---?" moments...this is version 2 of my mod now,
only for TAD now because its easier code, but if the demand is high, I'll try for AOE3/TWC versions too.

-Added my own BRAND NEW icons for the upgrades!!
-Works in campaign!


(Asian outposts removed until I find better implimentation...will appear back in RC3, promise ^^)


--------------------------------------
**Installation (WITHOUT AOS FAN PATCH)**:
-----------------------------------------


Simple extract the folder in the archive (using "winrar" or "winzip" like programs) to the "data" and "art"

folders.

These files are usually found in "C:\Program Files\Microsoft Games\Age of Empires III (Or your "root" in other

words)

MAKE A BACK UP OF "PROTOY.xml" AND "TECHTREEY.xml" and "STRINGTABLEY.xml" FIRST AS THIS MOD ALTERS THOSE

FILES.
As you may become lost if you want to un-install. Then load up the game and enjoy!!

----------------------------------------
**Un-installtion (WITHOUT AOS FAN PATCH)**:
-------------------------------------------


(X = The drive you installed the game on)

Simply remove the folder "buildings" folder from X:\<where ever you installed to>\Microsoft Games\Age of

Empires III\art.
AND THEN REPLACE your "backed up" copys of "PROTOY.xml" AND "TECHTREEY.xml" and "STRINGTABLEY.xml" to

X:\<where ever you installed to>\Microsoft Games\Age of Empires III\data

-----------------------------------
**Installation (WITH AOS FAN PATCH)**:
--------------------------------------


Make a back up of the DATA folder in C:\Documents and Settings\USERPROFILE\My Documents\My Games\Age of

Empires 3\Fan Patches\Age Sanctuary 1.1 and put it somewhere safe.

Extract the DATA + ART files of my mod here.

Run the TAD Patch launcher, selecting the AOS Fan Patch 1.1a as normal

ENJOY!!

----------------------------------------
**Un-installtion (WITH AOS FAN PATCH)**:
-------------------------------------------


Simply remove my files mentioned, and replace the original files back here in the above directory or wherever

you installed your game.

Run patch launcher again as normal to confirm the default files

----------------------------
Bugs and limitations:
----------------------------


Its still right to left/ top to bottom people..

Currently there are no known bugs, but there one limitation

1) Wall structure, currently it matters not correct? Well I'm afraid this has to change, example is that walls face backwards if not layed properly, current example.

You know how most people lay walls like this:

>------------------> (arrows indicating direction of when you "drag out" the wall) from left to right?

Well to make the walls look right you need to do the reverse and from right to left:

<------------------<

And for vertical instead of this way:


You know how most people lay walls like this:

}------------------} (arrows indicating direction of when you "drag out" the wall) from left to right?

Well to make the walls face the right way round with the "wall" bit facing out you need to do the reverse and from right to left:

{------------------{

And for vertical instead of this way:

V
|
|
|
|
|
|
V

You do this:

^
|
|
|
|
|
|
^
Picture Reference:

RIGHT WAY
http://img91.imageshack.us/img91/5093/correctsf9.jpg


WRONG WAY
http://img248.imageshack.us/img248/8371/wrongpg7.jpg


Got it? Good.

I apologise that it has to be like this, but it is UNFIXABLE

-----------------------------
Credits:
-----------------------------

Me:- For actually implementing and creating the mod
Kjn:- For great support and patience in helping me identify problems in code
Felda:- Build anims and "raving" supporter xD
Brix:- For continued support/ideas/ and well just being my "defense" it seems xD. Many thanks dude :D.
$al:- My beautiful girlfriend who has allowed me to spend hours upon hours on this and has only complained once xD! Thank you for being so patient, love you loads :D!
AoE3/TAD:- For actually allowing me to mod this in :).

Enjoy!!!!

AND REMEMBER! PLEASE DONT MODIFY OR CHANGE ANYTHING OF MY CODE IN HERE AND RE-RELEASE IT WITHOUT ASKING PERMISSION FROM ME FIRST AND CREDITING ME WHERE DUE...Otherwise I will hunt down your your ass! ^^!

-------------------------------
*Things to come in the future:*
-------------------------------

Quick Overview:

-Addition of more new upgrades to make other civs more overall balanced,
such as additional defenses..."recovered" lost technologies due to possibly
"copy/paste" job from ensemble them selves lol,
extended build limits on some buildings to accommodate balancing,
some new SUPREME upgrades which really hit hard!!...but all in good balance.

-Giving you...the players more choice over what you want to upgrade and when.

-Providing suitable icons, names, description, "resistance" values,
upgrade attributes + bonus's plus some other nice features

-Adding some new cards! New special abilities for each race (hopefully) focusing on their strengths and weakness's.
Extended cards limits to 30 or 35. and making requirements for some cards "Home city level" based for additional
balance.

**SEE PAGES 2/3/4 for "sample" new features :)**

Oh and a better program for the "readme", I'll do it in "word" next time then port to adobe so its nicer on the eyes :).

---------------------
Attention to everyone who downloads this. there's (as of typing this) 887 downloads and only around 7 people have commented with only 4 reviews. At least do the decency to rate and comment please if you decide to download my mod. Thank you :).
----------------------


Enjoy!

PS! ALL ABOVE FEATURES AS OF JUNE 2009 WILL EVENTUALLY APPEAR!
AuthorReviews   ( All | Comments Only | Reviews Only )
felda1337
Rating
5.0
Breakdown
Playability5.0
Creativity5.0
Art and Sound5.0
Installation/Instructions5.0
Story/Description4.0
sorry for english in this! thanks

Playability: 5

I like very much mod of this, it is good to see that the forte wall can be build!! ^_^ i thankyou for creation. but i see what simalax say with direction with wall build, but i think he to "harsh" as say. i getting used to the way it build and now i like it a lot!!


Creativity: 5

I try doing this my self but ran into much problems, as you say tranick its not just the proto file which needs done, all of that 1x1 things have my head hurting a lot when i tried, once again, i compliment you on it

Art and Sound: 5
Nice model!

Installation/Instructions: 5
Nice and easy, dont get what simalax say. I dont mod so no problems !

Story/Description: 4
I like description lol. You try hard on this i see much. :)

Additional Comments:

I agree with what sim say about wall but not in harshly way. Hope you can make good animation or fix sometim for good. The fix for now is good for me though. nice mod :). looking for the expansion version soon yes? ok!
CinTex
Rating
5.0
Breakdown
Playability5.0
Creativity5.0
Art and Sound5.0
Installation/Instructions5.0
Story/Description5.0
Playability: 5
**** ME DUDE AWESOME!!!!!!!! nOW i can build dem big ass forts thats like in da story mode, nice ****ing job mate

Creativity: 5
Shit if i know anyfin bout coding bt man dis is like awesome, all you noob modders who dunno how it works (like me hahaha) shame on ya!!!!!

Art and Sound: 5
Same as above, I like ya little "Right way" "wrong way" fing dats funny xD but ded helpful!

Installation/Instructions: 5
Well even a dipsht like me can do it so np 'er

Story/Description: 5
I dunno wat to put ear so ummm yeah i guess it great lol

Additional Comments:

I dont give a shit if der backwards its COOL anyway i got used to it y cant u dips get used to it eh?

Oh and m8 dem features sound sweet! i like teh cannon idea and build anims but m8 i dnt care, dont lsiten to pppl oh says its "simple a shit" coz it aint, its great!!

i dnt usually look at anyfin below like 4.5 so ya lucky it was summin to do wiv walls and forts lolz :D
Brixton_A1
Rating
5.0
Breakdown
Playability5.0
Creativity5.0
Art and Sound4.0
Installation/Instructions5.0
Story/Description5.0
Let me be the first to say excellent job tyranick! You have taken a lot of care this time around in delivering a very well presented, designed and put together mod. I am absolutely enjoying this very very much!

I am liking what you have done with the Asians fort walls and yes you were right it is how I wanted it 8]. I will say it can look odd at some times but for 99% of the time the fort walls seem to blend very well with Asians tower designs.

And giving the Asians the outpost was a great idea. Except it has no build limit hehe, you may want to edit that.

Great job! Now for review.

Playability: 5
It works perfectly, well balanced and not to hard to remember which way to build walls heh. Little suggestion? In the description add a little note at the end saying "remember, build
RicoMetal
Rating
5.0
Breakdown
Playability5.0
Creativity5.0
Art and Sound5.0
Installation/Instructions5.0
Story/Description5.0
Playability: 5


Creativity: 5


Art and Sound: 5


Installation/Instructions: 5


Story/Description: 5


Additional Comments:

Isto está espantando meu amigo, será longo quando agora eu o desejar da modificação tida como este, ele é muito a melhorar do que aquele à outra modificação ha ha das pessoas! a maioria de excremento era. Que você doa não mesmo o trabalho será minha versão ha ha do jogo. Trabalho que brilhante eu devo dizer dou a E.U. mais mais pressa meu amigo, eu caçôo o miúdo de I. eu significo não o =D 5/5 da perseguição de mim meu amigo, mim gosto este da modificação que você faz será jogos, modding sou o melhor

Traduções Engelish:

This is amazing my freind, will be long while now i wish you of had mod like this, It is much to better than that to other persons modification ha ha! most crap it was. It you donate not even work will be my game version ha ha. Brilliant job i must say give US more more hurry my friend, I kid I kid. i mean not harrasment =D 5/5 from me my freind, i like these mod you make will be games, modding is the best =D

[Edited on 07/03/08 @ 02:39 PM]


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HGDL v0.8.0

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Rating
5.0
Breakdown
Playability5.0
Creativity5.0
Art and Sound4.8
Installation/Instructions5.0
Story/Description4.8
Statistics
Downloads:5,626
Favorites: [Who?]0
Size:795.53 KB
Added:12/19/07
Updated:06/25/09