In 1852 the leader of a well-known mercenary organization called "Blackcreek Mercenaries" was assassinated while on a mission in England. Ten years have come and gone, and Blackcreek Mercenaries has a new leader. This new leader (played by you) is embarking on a mission to find out who was responsible for the assassination.
Travel from North Carolina to Tahiti, fight in the Civil War, and blow the Russians off the face of the earth (alright, you don't ACTUALLY blow up Russia). What could be more fun?
This custom scenario would more appropriately be called a "custom campaign", since there are a total of 12 maps! Lots of cinematics and trigger tricks. And I mean a LOT. Most of the maps are of moderate difficulty, with some exceptions.
You don't need to have played any previous "Blackcreek Mercenaries" scenarios in order to play this one. It's mostly independent from the earlier scenarios.
Since you're a mercenary organization, you have no fixed civilization! That means that you get to play as the Spanish, the United States, the Japanese, AND the Indians!
In order to play this you must have both The Warchiefs (plus the latest patch, which is version 1.04 I think) AND the Asian Dynasties (no patch).
Additional information that you'll need to know is in the text file that's included in the zip folder.
PS now that the new patch is out, I'll update this scenario.
Posted on 05/18/08 @ 01:15 PM
Nothing much to say except that this is awesome...fun to play, well done ^^
Posted on 10/08/08 @ 05:22 AM
u dit a good job whit the missions onli i have to start evry mission and move seperatet enny wy i whandt to put a campaine to getter meby its a good thing to work to geter i have meny idees let me know if u like this ideer
Posted on 07/30/10 @ 09:06 PM
Fun scenarios, really liked it. Horrible ending. >:( I wanted to know why he did it. Lol, really good though.
Posted on 03/27/13 @ 12:09 AM
i am new to heaven games and i want to ask how do you make that cinematic with talking peoples
Posted on 07/17/14 @ 02:17 PM
Just finished the series and enjoyed many hours of gameplay/roleplay. Act 7 was ridiculously hard when the hero's hit points did not regenerate. I'm seeing a red bar if I can manage to make it to the Assassin's base. Very few hitpoints to then get through two falconets or fieldguns plus a bevy of soldiers. I haven't do it yet. Wanted the answer at the end before he blasted him to his dirt nap.