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The Lost Island

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File Details
Game Version: TAD
The Lost Island:
A random map script for AOE3 with the Asian Dynasties expansion:

This is my 106th rms map...( 2 or 4 players map... )

This is a map done with The Asian Dynasties Expansion:
This map has a Yucatan rms style...
It is a very simple large water map...748x748...
A large ocean with whales and fishes...
It has 1 very large islands in the middle...and 2 or 4 small one for the players...
Plus, 4 natives tribes...2 Zapotecs and 2 Mayas...
Also one long trade route going across the big island...
and also some random Deers and tapirs to hunt...
Plus some Random Berrybush...
As for treasures...a fair amount of nuggets...all over the map...
a few Silver and gold mines...here and there:
plus some decorations...
and finally a lot of resources...

Have some fun....

Feedback appreciated...


PS: I managed to get the AoE3 Debugger working
and there are no bugs...
PS: Many thanks to RF_Gandalf for his precious help...
PS: Also to Jugit for helping me to keep my maps away from Bugs...
PS: This map was conceived just for 2 players or 4 players...
PS: PUT THE MAP IN My Documents\My Games\Age of Empires 3\RM3.
PS: Many Thanks to Ensemble for creating this nice game...

AuthorReviews   ( All | Comments Only | Reviews Only )
Map Design5.0
Playability: 5
This is a very playable RMS, and encourages you to explore and adventure out onto the main continent and see what's there!

Balance: 5
The balance couldn't really be better. All players start off on their own island with all the same stuff. There's just enough treasures and natural resources to give the game a good pace, but not too much stuff. This helps keep it from getting laggy.

Creativity: 4
It's a fairly creative concept for a simple RMS, spreading out from an island colony to explore a "Lost Island" type continent. I mean, it's not a whole scenario or anything, but RMS's are supposed to be more or less generic.

Map Design: 5
Excellent scripting, heck I don't know how to make these. Looked at a tutorial about how to, for about 10 seconds one time, and said "screw this" lol. So, yeah, awesome map design, seems to generate differently every time, so you don't get bored, you have to explore it again every time.

Detail/Accuracy: 5
Lots of good details added in to make it more realistic. I could do with a few more fishes in the sea, but I do ship fishing a lot, maybe more than the average player.

Additional Comments:
This one is a lot of fun, and doesn't lag on my 3 year old 'puter. Setting it to 2 vs 2 gets you a bigger home island I think, still experimenting with it. It does say in the ReadMe that it's designed for 2 - 4 players, but you know somebody's gonna try 6 or 8. Heck I'm about to go play it right now lol.
Awesome work, now maybe someone will come up with a "fortress" map, like on AOE II, where you could generate a map where everybody starts out with a little fortress town, that would be cool.

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HGDL v0.8.0

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Map Design5.0
Favorites: [Who?]0
Size:9.68 KB