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Downloads Home » Random Map Scripts » EAD ~ Dark Forest v2

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EAD ~ Dark Forest v2

Author File Description
Kastor EAD ~ Darkforest
~~~~~~~~~~~~~~~~~~~
24.12.05 by Kastor

Setup

Copy these files into the \RM folder and check the 'Custom Map' box on the map selection screen.

… \My Games\Age of Empires 3\RM

· ead_darkforest.xml
· ead_darkforest.xs

ReadME

v2
-patched natives

Dark Forest is like the Dark Forest Map in AoK:
The players are in a big, dark forest, which is easy to defend.
There are one Iroquois or Cherokeetowns per player, but no Trade Routes.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Made 2005 by Kastor, Member of the European Age Designers

www.age-scripts.de/aomd/
www.age-community.net
AuthorReviews   ( All | Comments Only | Reviews Only )
itsmephil
Rating
5.0
Breakdown
Playability5.0
Balance5.0
Creativity5.0
Map Design5.0
Detail/Accuracy5.0
Rating: 4
(Insert Rating analysis here)

Additional Comments:
At first I was really skeptical about playing
any map that had NO trade route. I have found
myself to be quite dependant on those resources
and experience points.

This map is large which I really like, and it
has plenty of resources. I just had to learn
to work for them and manage my cards better.

As a result, it makes for a great game. Need
to strategise more and play more honestly.

Awesome.
Shazaam06
Rating
3.4
Breakdown
Playability3.0
Balance3.0
Creativity3.0
Map Design4.0
Detail/Accuracy4.0
Playability: 3
I tried it with the Dutch in a 2 vs 2 game. My gold mine was pretty far from my TC, however my ally had 2 gold mines directly next to his TC. Also the forests in Black Forest from AOE 2 were a defensive chokepoint, in this map the forests have holes here and there where enemies can walk right through. I would recommend making the forests more dense, and have more designated clearings for constructing buildings.

Balance: 3
Since I played the Dutch and had no gold mine anywhere near me, that makes the balance of the map a little off. Really struggled to get villager production online.

Creativity: 3
I love Black Forest and am glad someone is trying to make a RM script for it, but this map reminded me more of Sherwood Forest from AOE 2 making wall placement difficult.

Map Design: 4
Aside from the problems listed above I like the fact that there is no trade route, DO NOT change that because it gives the map the right feel. I love the lighting as well, really makes you feel like you are under a canopy where the sun doesn't shine.

Detail/Accuracy: 4
The lighting I mentioned above is a good detail that you added. I only don't give it a 5 in this category because I don't feel it is a fully accurate replica of Black Forest due to the trees.

Additional Comments: This could be 1 of the best Map Scripts for download if you made a v3.0 keep at it!
leolu
Rating
2.8
Breakdown
Playability3.0
Balance2.0
Creativity4.0
Map Design2.0
Detail/Accuracy3.0
Playability: 3
(Insert Playability analysis here)

Balance: 2
(Insert Balance analysis here)

Creativity: 4
(Insert Creativity analysis here)

Map Design: 2
(Insert Map Design analysis here)

Detail/Accuracy: 3
(Insert Detail/Accuracy analysis here)

Additional Comments:
Leolu23
Rating
1.2
Breakdown
Playability1.0
Balance1.0
Creativity2.0
Map Design1.0
Detail/Accuracy1.0
Playability: 1
(Insert Playability analysis here)

Balance: 1
(Insert Balance analysis here)

Creativity: 2
(Insert Creativity analysis here)

Map Design: 1
(Insert Map Design analysis here)

Detail/Accuracy: 1
(Insert Detail/Accuracy analysis here)

Additional Comments:

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HGDL v0.8.0

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Rating
3.1
Breakdown
Playability3.0
Balance2.8
Creativity3.5
Map Design3.0
Detail/Accuracy3.3
Statistics
Downloads:13,770
Favorites: [Who?]1
Size:9.04 KB
Added:12/24/05
Updated:01/01/06