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Author |
File Description |
KevTheGreat |
Posted on 04/13/08 @ 03:07 PM (updated 07/11/08)
File Details |
Game Version: |
AoE3+TWC+TAD |
# of Players: |
7 |
First Scenario ever to have a special diplomacy feature, play too find out what it is...
Some of the other Arab games also have this feature but this is where it started.
Summary of the series so far:
Arab 1: The British has declared themselves king of the desert, however the separated Indian tribes are not please with that and are at war with the British aka the Company. One of the Indian tribes have however surrendered to them begin a vassal, however they may revolt...
Result: British wins and India loses, all of India become the Company's vassal
Arab 2: Several years later... the Indian tribes revolt once again and are much, much stronger than before. They shall feel the might of the Company.
Result: The Indians win and the Company is defeated.
Arab 3: Several years later... the Indian tribes have are a divided nation and each Indian City wishes to conquer the desert. However, the British have sent men back to the desert to reconquer the desert... The French have also arrived at the desert saying that they are trying to convert the Indians to Christianity, they however are really fighting for land.
Result: One Indian City dominated and has conquered the ruined desert.
Arab 4: Around 50 years later... the British still have one fort left on the desert, the Queen however does not feel the need to send them back home and has left them there to rot. The French try another invasion on the Desert. The Chinese invade for more land. The Ottoman invade for rumors of gold in the land. What is the fate of the desert?
Result: ?
Arab 5: ?
Result: ?
Arab 6: ?
Result: ?
Arab 7: ?
Result: ?
Arab 8: ?
Result: The series comes to an end.
This version include nomads, landmines, ottoman reinforcements, and more
The Arab Desert Series is created by KevTheGreat
Xfire account: KevTheGreat
(please do not edit without my permission)
Best works: P1-India, P2-British, P3-French, P4-China, P5-Ottoman,P6-Sioux, P7-comp with lvl 1 HC, Rules: classic, Age: Post Indutrial, Speed: Fast, No Blocade, FFA
How to Download: Simply Press Download and send it to download on C:\Documents and Settings\(your name)\My Documents\My Games\Age of Empires 3\Scenario , then you should be able to play! |
Pages: « First « 1 2 [3] 4 5 » Last » | Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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Bingham_Bois |
Posted on 05/25/08 @ 04:30 PM
soz
About tht kev i woz tired
did not been to wind u up
lol
soz
[Edited on 05/29/08 @ 03:47 AM]
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KevTheGreat
File Author |
Posted on 05/25/08 @ 06:42 PM
............................................................................................................................................................................................, first my ninjas, now this |
ivanelterrible |
Posted on 05/25/08 @ 07:39 PM
kev just report him to a moderator of aoe3.heavengames.com, he will ban him for making stupid posts or either just edit hes post and delete hes rating.
I wont report him because I dont want to waste my time, its your scenario, its your problem :P.[Edited on 05/25/08 @ 07:44 PM]
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KevTheGreat
File Author |
Posted on 05/26/08 @ 12:27 AM
how do i report lol |
Takk (id: Luke_Feanor)
Official Reviewer |
Posted on 05/29/08 @ 03:49 AM
Kev, for the future if you want to report a bad review you can do it here (http://aoe3.heavengames.com/cgi-bin/forums/display.cgi?action=st&fn=12&tn=28234&f=12,,,10&st=90) or you can email me at matherl8008 [at] gmail [dot] com.
Cheers.
Mascherano
Admin |
KevTheGreat
File Author |
Posted on 05/29/08 @ 04:38 PM
thx |
icepick27 |
Posted on 07/04/08 @ 12:46 PM
Playability: 2
Not very playable because of bad balance (see balance). Other than that it is a simple skirmish game with diplomacy, but the bad balance ruins the diplomacy because everybody want to ally with p1, so what’s the use….
Other problems – p3-french has factory wagons but he cannot build them until age 4 because he starts in discovery – annoying.
p1 cannot upgrade units to veteran, and cannot upgrade rice mills….
The list goes on and on……
Balance: 1
Balance is horrible….p1-indian starts in imperial age while everybody start in discovery with tons of resources and pre-built military buildings.
p1 has a large base at the center which means – best map control.
p1 starts with 100 villagers and 200 pop, but online it shows as -100 pop so you can train 300 more pop.
p1 gets ton of xp from pre-build tp’s so he has many shipments from the start….nobody else has tp’s.
p1 is super OP, p1 can wipe any civ he wants within a few minutes…
Better fix this major balance problem…..
Creativity: 3
The diplomacy feature is nice, cinematic is nice and the civ set up around the map is so so. You don’t have much else….
Map Design: 2
Map design is too simple….. the map is completely flat with no trees and no eye candy.
You just placed many buildings around put some wall and that’s it.
Anyone can do that in 1 hour.
Story/Instructions: 4
Cinematic with story was nice but instructions went by too fast. Some players didn’t understand the diplomacy. If you spend more cinematic time on diplomacy instructions then you will get 5.
Additional Comments:
The scenario would be much better if p1 is not so OP.
P1 should start in discovery like everyone else.
Maybe no one should be in the center – bad for balance.
You should also fix all the upgrade problems….
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KevTheGreat
File Author |
Posted on 07/04/08 @ 12:56 PM
1st u need to fix playabilty and balance, becuase it clearly states that u nees to start in POST-INDUSTRIAL AGE
2nd ppl actually hate india, they are in the middle which sucks, i increased their pop to roughly 300 becaasue they were in the middle
3rd they have 40 houses, that means they need the 40 houses to maintain at the 200 pop, which is a negative for them, if u r trying to say someone is op, most ppl say that it is china and france
4th, its a desert, wat do u expect? trees everywhere?
p1 and p6 started in the imperial age so that p1 could not build another wonder, and p6 could not get buffalos. its a 4k fod and gold difference, not much.... |
acornhead |
Posted on 07/05/08 @ 05:29 PM
Playability: 5
Playabile, fun, and no negatives here
Balance: 5
I believe the civs were balanced here, u destroyed india's elephants which prevented their rush, and put them to age 5 t prevent another wonder. u gave china landmines :) nice feature, and u also gave otto reinforcements, which made them more balaced than the 1st one
Creativity: 5
As with all your maps, creativity is best. Excellent storyline and first map that i saw landmines and an emperor, and heroes that spoke and had trigger attacks
Map Design: 5
A desert, as usual has no trees, wat could he add? nice amount of triggers, and i think this map must have taken him a while
Story/Instructions: 5
Nice storyline, instructions were moderate, u gave credit to your testers :(. I belive that u should continue the series on the storyline
Additional Comments:
As i said before i love your maps. and to the reveiwer above, u started in the wrong age, u should edit your review, i belive he deserves much more than wat u gave him[Edited on 07/06/08 @ 09:20 AM]
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acornhead |
Posted on 07/08/08 @ 07:59 PM
Playability: 5
(Insert Playability analysis here)
Balance: 5
(Insert Balance analysis here)
Creativity: 5
(Insert Creativity analysis here)
Map Design: 5
(Insert Map Design analysis here)
Story/Instructions: 5
(Insert Story/Instructions analysis here)
Additional CommePlayability: 5
Playabile, fun, and no negatives here
Balance: 5
I believe the civs were balanced here, u destroyed india's elephants which prevented their rush, and put them to age 5 t prevent another wonder. u gave china landmines :) nice feature, and u also gave otto reinforcements, which made them more balaced than the 1st one
Creativity: 5
As with all your maps, creativity is best. Excellent storyline and first map that i saw landmines and an emperor, and heroes that spoke and had trigger attacks
Map Design: 5
A desert, as usual has no trees, wat could he add? nice amount of triggers, and i think this map must have taken him a while
Story/Instructions: 5
Nice storyline, instructions were moderate, u gave credit to your testers :(. I belive that u should continue the series on the storyline
Additional Comments:
As i said before i love your maps. and to the reveiwer above, u started in the wrong age, u should edit your review, i belive he deserves much more than wat u gave him idk y my review was removed lol
[Edited on 07/10/08 @ 04:17 PM]
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Pages: « First « 1 2 [3] 4 5 » Last » |
HGDL v0.8.2 |
Rating |
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3.9 | Breakdown |
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Playability | 3.8 | Balance | 3.3 | Creativity | 4.3 | Map Design | 4.0 | Story/Instructions | 4.3 |
Statistics |
Downloads: | 541 |
Favorites: [] | 0 |
Size: | 184.15 KB |
Added: | 04/13/08 |
Updated: | 07/11/08 |
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