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Downloads Home » Multiplayer Scenarios » Arab Desert 4 V2

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Arab Desert 4 V2

Author File Description
KevTheGreat
File Details
Game Version: AoE3+TWC+TAD
# of Players: 7
First Scenario ever to have a special diplomacy feature, play too find out what it is...
Some of the other Arab games also have this feature but this is where it started.

Summary of the series so far:

Arab 1: The British has declared themselves king of the desert, however the separated Indian tribes are not please with that and are at war with the British aka the Company. One of the Indian tribes have however surrendered to them begin a vassal, however they may revolt...
Result: British wins and India loses, all of India become the Company's vassal

Arab 2: Several years later... the Indian tribes revolt once again and are much, much stronger than before. They shall feel the might of the Company.
Result: The Indians win and the Company is defeated.

Arab 3: Several years later... the Indian tribes have are a divided nation and each Indian City wishes to conquer the desert. However, the British have sent men back to the desert to reconquer the desert... The French have also arrived at the desert saying that they are trying to convert the Indians to Christianity, they however are really fighting for land.
Result: One Indian City dominated and has conquered the ruined desert.

Arab 4: Around 50 years later... the British still have one fort left on the desert, the Queen however does not feel the need to send them back home and has left them there to rot. The French try another invasion on the Desert. The Chinese invade for more land. The Ottoman invade for rumors of gold in the land. What is the fate of the desert?
Result: ?

Arab 5: ?
Result: ?

Arab 6: ?
Result: ?

Arab 7: ?
Result: ?

Arab 8: ?
Result: The series comes to an end.

This version include nomads, landmines, ottoman reinforcements, and more

The Arab Desert Series is created by KevTheGreat
Xfire account: KevTheGreat
(please do not edit without my permission)

Best works: P1-India, P2-British, P3-French, P4-China, P5-Ottoman,P6-Sioux, P7-comp with lvl 1 HC, Rules: classic, Age: Post Indutrial, Speed: Fast, No Blocade, FFA

How to Download: Simply Press Download and send it to download on C:\Documents and Settings\(your name)\My Documents\My Games\Age of Empires 3\Scenario , then you should be able to play!
Pages: « First « 1 2 [3] 4 » Last »
AuthorComments   ( All | Comments Only | Reviews Only )
KevTheGreat
File Author
how do i report lol
Luke_Feanor
Official Reviewer
Kev, for the future if you want to report a bad review you can do it here (http://aoe3.heavengames.com/cgi-bin/forums/display.cgi?action=st&fn=12&tn=28234&f=12,,,10&st=90) or you can email me at matherl8008 [at] gmail [dot] com.

Cheers.

Mascherano
Admin
KevTheGreat
File Author
thx
KevTheGreat
File Author
1st u need to fix playabilty and balance, becuase it clearly states that u nees to start in POST-INDUSTRIAL AGE

2nd ppl actually hate india, they are in the middle which sucks, i increased their pop to roughly 300 becaasue they were in the middle

3rd they have 40 houses, that means they need the 40 houses to maintain at the 200 pop, which is a negative for them, if u r trying to say someone is op, most ppl say that it is china and france

4th, its a desert, wat do u expect? trees everywhere?

p1 and p6 started in the imperial age so that p1 could not build another wonder, and p6 could not get buffalos. its a 4k fod and gold difference, not much....
acornhead Playability: 5
Playabile, fun, and no negatives here

Balance: 5
I believe the civs were balanced here, u destroyed india's elephants which prevented their rush, and put them to age 5 t prevent another wonder. u gave china landmines :) nice feature, and u also gave otto reinforcements, which made them more balaced than the 1st one

Creativity: 5
As with all your maps, creativity is best. Excellent storyline and first map that i saw landmines and an emperor, and heroes that spoke and had trigger attacks

Map Design: 5
A desert, as usual has no trees, wat could he add? nice amount of triggers, and i think this map must have taken him a while

Story/Instructions: 5
Nice storyline, instructions were moderate, u gave credit to your testers :(. I belive that u should continue the series on the storyline

Additional Comments:
As i said before i love your maps. and to the reveiwer above, u started in the wrong age, u should edit your review, i belive he deserves much more than wat u gave him

[Edited on 07/06/08 @ 09:20 AM]

acornhead Playability: 5
(Insert Playability analysis here)

Balance: 5
(Insert Balance analysis here)

Creativity: 5
(Insert Creativity analysis here)

Map Design: 5
(Insert Map Design analysis here)

Story/Instructions: 5
(Insert Story/Instructions analysis here)

Additional CommePlayability: 5
Playabile, fun, and no negatives here

Balance: 5
I believe the civs were balanced here, u destroyed india's elephants which prevented their rush, and put them to age 5 t prevent another wonder. u gave china landmines :) nice feature, and u also gave otto reinforcements, which made them more balaced than the 1st one

Creativity: 5
As with all your maps, creativity is best. Excellent storyline and first map that i saw landmines and an emperor, and heroes that spoke and had trigger attacks

Map Design: 5
A desert, as usual has no trees, wat could he add? nice amount of triggers, and i think this map must have taken him a while

Story/Instructions: 5
Nice storyline, instructions were moderate, u gave credit to your testers :(. I belive that u should continue the series on the storyline

Additional Comments:
As i said before i love your maps. and to the reveiwer above, u started in the wrong age, u should edit your review, i belive he deserves much more than wat u gave him idk y my review was removed lol

[Edited on 07/10/08 @ 04:17 PM]

Luke_Feanor
Official Reviewer
Your review is biased, doesn't follow the guidelines and is too short. Sorry.

DL Admin
KevTheGreat
File Author
i think icepick27's review should be removed fomr here and on arab desert 4 because he did not follow the rules on how to set up the game... thefore leading in his issues
MosheLevi
Staff
Official Reviewer
icepick27's review is fine because you don’t have any instructions on how to set up the game.

Besides, you should set up the game’s starting age yourself via triggers (you should know how to do that) and you cannot expect people that download your scenarios online to guess what the setup is supposed to be.

[Edited on 07/11/08 @ 02:06 PM]

KevTheGreat
File Author
"Best works: P1-India, P2-British, P3-French, P4-China, P5-Ottoman,P6-Sioux, P7-comp with lvl 1 HC, Rules: classic, Age: Post Indutrial, Speed: Fast, No Blocade, FFA"
Pages: « First « 1 2 [3] 4 » Last »

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Rating
3.9
Breakdown
Playability3.8
Balance3.3
Creativity4.3
Map Design4.0
Story/Instructions4.3
Statistics
Downloads:525
Favorites: [Who?]0
Size:184.15 KB
Added:04/13/08
Updated:07/11/08