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Author |
File Description |
KevTheGreat |
Posted on 05/28/08 @ 08:44 PM
File Details |
Game Version: |
AoE3+TWC+TAD |
# of Players: |
5 |
ARAB DESERT 7
Storyline of the series so far:
The Desert, its a wasteland, perfect for war. The British Empire declared themselves kings of the regoin and others. The tribes of the desert may be weak but tryed to unite and fend them off, they failed. Later on, the tribes unite again and are victorious. The English could not let themselves be embarressed by such weaklings if they were to remain feared by other empires. They send in reinforcements to recapture this region even with the lands uselessness. The French saw this as a perfect invasion time, the English who have been their rival for years could embarressed furthur, so they took the chance and too invaded the desert. The tribes won causing other empires to see that the English were beatable. However, each tribe wanted total control of the desert, so then erupted the Civil War. Only one tribe was victorious, the other tribes were crushed or absorbed into the empire. So begins the dawn of the Empire of the Desert. During the Zenith age of the Empire, the English had been pushed into a tiny fort which would recieve no reinforcements since the Queen was facing bigger problems in their empire and ignored them.. Everything seemed well for the empire, then chaos struck. The French invaded once again, The Chinese invaded due to need of land, and the Ottoman Empire invaded because of rumurs of gold. The outcome was poor for the Empire of the Desert, they had loss their emmperor in the war, and had converted to a republic. The English had been kicked off of the desert, the French had finally established an empire on the desert, the Chinese established a huge fort, and the Ottoman Empire has almost 1/3 of the desert. Spanish fleets crashed onto the shore of the desert and discovered gold, they decided to stay. Several years after that, the Republic of the Desert (was Empire of the Desert) was so weak and small, they were considered nothing. The Ottomans grew weak and large (around 1/2 of the desert was theirs), the Chinese had to leave due to an invasion back home, the Spanish established an empire to the coast of the desert and the French contoled 1/3 of the desert. To make matters worse, the Portuguese had invaded the desert for reasons unknown, and the British had allowed the empires of the desert to hire their men. Many of the soldiers of all empires in the desert had no idea what they were fighting for, it was like a curse set onto the desert, no, the wasteland. The invaders invading China was the English Empire and the Japanese Empire. China also had to fear of internal collapsation due to rumors of rebel uprisings.
P1-China, P2-Russian/German, P3-British. P4-Japan, P5-China, FFA,
P1 is Imperial China, P2 is the Chinese rebels, P3 is the English Empire, P4 is the Japanese Empire, & P5 is the Imperial Army of China
P1 and P5 will be on the same team, P2, 3, and 4 will be on the same team (the teams are preset due to a trigger, so just set the game to ffa). The flags are used by p2, p3, and p4, they are used to declare war beween each other, for their goal is to kill everyone, however they may need to stay united ot defeat p1 and p5. P1 and p5 will always be at war with the other team. P5 will gain an increase of income, and new buildings etc. by gaining kills.
This scenario is depicts the invasion of China
By: KevTheGreat
P.S: Please do not edit or claim this as your own, and the storyling is not based on real events |
Pages: « First « 1 [2] 3 » Last » | Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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KevTheGreat
File Author |
Posted on 06/14/08 @ 10:37 PM
thx for the rating ivan, the rebels are only weak at the beginning of the game, they are mainly strong during at 29 min or later. If u like this map i am pretty sure u will love global wars, includes diplomacy, rain, day-night-day etc. Miniquests for each civ and many more features. So far it has about 450 triggers [Edited on 06/14/08 @ 10:38 PM]
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ivanelterrible |
Posted on 06/15/08 @ 02:39 AM
I have already play arab Desert 7 5 times lol, I know of what I am talking about...
The rebel troops are also weak later, since their eco isnt that great and their units are pretty weak, and then can hardly escape from the chinese base, since both chinese units are great and pretty own the rebels. |
KevTheGreat
File Author |
Posted on 06/15/08 @ 02:59 AM
wel i have played it over 5 (i ahve played it many times, i made this a few months age) times, but watever lol i am too tired to argue, anyways thx for the review[Edited on 06/15/08 @ 03:00 AM]
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MrMario |
Posted on 06/24/08 @ 09:57 PM
opps[Edited on 06/24/08 @ 11:03 PM]
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MrMario |
Posted on 06/24/08 @ 10:04 PM
opps[Edited on 06/24/08 @ 11:03 PM]
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KevTheGreat
File Author |
Posted on 06/24/08 @ 10:12 PM
Mr Mario u ned to use review not comments, post a review here and as for global wars, it does not belong here |
MrMario |
Posted on 06/24/08 @ 11:07 PM
My review on Kevthegreat Arab Desert 7
MrMario
Playability: 4
Love the gameplay, how every unit and building go with the map.
Balance: 5
Balance what outstanding, loved how you keep with the story of all the other Arab Desert’s
Creativity: 5
VERY GOOD: Keep with the story with the others and didn’t seem to forget the story of what you were trying to do. Seemed to be like a Campaign.
Map Design: 5
Great map layout, great size, and great everything. =)
Story/Instructions: 5
Seemed to me it was easier to follow the instructions and I loved how you made it and many more…. for the players that tested it
Additional Comments:
Great map, keep up the great idea’s
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eeyu |
Posted on 06/26/08 @ 12:16 AM
Playability: 5
good playability
Balance: 5
good balance
Creativity: 5
good creativity
Map Design: 5
exellant map
Story/Instructions: 5
good story line
Additional Comments:
hi again lol.ive rated this one after Global Wars lol. a very nice scenario i must say, but it could do without the lagg =D[Edited on 06/26/08 @ 11:57 AM]
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KevTheGreat
File Author |
Posted on 06/26/08 @ 12:26 AM
thx for your ratings but u should include more info on y u agve that score or else moderators may remove it. Btw u r never on anymore :( |
sneaky_squirrel |
Posted on 06/29/08 @ 02:35 PM
Playability: 3
The game is playable, but the gameplay is supremacy, I'd give you a neutral score.
Balance: 2
The empires are so random at start, I find it impossible to give a perfect balance.
Creativity: 3
It is supremacy, but I see the diplomacy is quite nice to see in a game.
Map Design: 4
The map was really pretty and easy on the eyes, nice job, but nothing special so a 4.
Story/Instructions: 4
The story is very creative, instructions for each player were given so I give you 4.
Additional Comments:
I like map but series seems to be very similar, just civ and map change |
Pages: « First « 1 [2] 3 » Last » |
HGDL v0.8.2 |
Rating |
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3.6 | Breakdown |
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Playability | 3.0 | Balance | 3.3 | Creativity | 3.5 | Map Design | 4.3 | Story/Instructions | 4.0 |
Statistics |
Downloads: | 558 |
Favorites: [] | 0 |
Size: | 184.77 KB |
Added: | 05/28/08 |
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