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Author |
File Description |
KevTheGreat |
Posted on 05/28/08 @ 08:44 PM
File Details |
Game Version: |
AoE3+TWC+TAD |
# of Players: |
5 |
ARAB DESERT 7
Storyline of the series so far:
The Desert, its a wasteland, perfect for war. The British Empire declared themselves kings of the regoin and others. The tribes of the desert may be weak but tryed to unite and fend them off, they failed. Later on, the tribes unite again and are victorious. The English could not let themselves be embarressed by such weaklings if they were to remain feared by other empires. They send in reinforcements to recapture this region even with the lands uselessness. The French saw this as a perfect invasion time, the English who have been their rival for years could embarressed furthur, so they took the chance and too invaded the desert. The tribes won causing other empires to see that the English were beatable. However, each tribe wanted total control of the desert, so then erupted the Civil War. Only one tribe was victorious, the other tribes were crushed or absorbed into the empire. So begins the dawn of the Empire of the Desert. During the Zenith age of the Empire, the English had been pushed into a tiny fort which would recieve no reinforcements since the Queen was facing bigger problems in their empire and ignored them.. Everything seemed well for the empire, then chaos struck. The French invaded once again, The Chinese invaded due to need of land, and the Ottoman Empire invaded because of rumurs of gold. The outcome was poor for the Empire of the Desert, they had loss their emmperor in the war, and had converted to a republic. The English had been kicked off of the desert, the French had finally established an empire on the desert, the Chinese established a huge fort, and the Ottoman Empire has almost 1/3 of the desert. Spanish fleets crashed onto the shore of the desert and discovered gold, they decided to stay. Several years after that, the Republic of the Desert (was Empire of the Desert) was so weak and small, they were considered nothing. The Ottomans grew weak and large (around 1/2 of the desert was theirs), the Chinese had to leave due to an invasion back home, the Spanish established an empire to the coast of the desert and the French contoled 1/3 of the desert. To make matters worse, the Portuguese had invaded the desert for reasons unknown, and the British had allowed the empires of the desert to hire their men. Many of the soldiers of all empires in the desert had no idea what they were fighting for, it was like a curse set onto the desert, no, the wasteland. The invaders invading China was the English Empire and the Japanese Empire. China also had to fear of internal collapsation due to rumors of rebel uprisings.
P1-China, P2-Russian/German, P3-British. P4-Japan, P5-China, FFA,
P1 is Imperial China, P2 is the Chinese rebels, P3 is the English Empire, P4 is the Japanese Empire, & P5 is the Imperial Army of China
P1 and P5 will be on the same team, P2, 3, and 4 will be on the same team (the teams are preset due to a trigger, so just set the game to ffa). The flags are used by p2, p3, and p4, they are used to declare war beween each other, for their goal is to kill everyone, however they may need to stay united ot defeat p1 and p5. P1 and p5 will always be at war with the other team. P5 will gain an increase of income, and new buildings etc. by gaining kills.
This scenario is depicts the invasion of China
By: KevTheGreat
P.S: Please do not edit or claim this as your own, and the storyling is not based on real events |
Pages: « First « 1 2 [3] | Author | Comments ( All | Comments Only | Reviews Only ) |
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acornhead |
Posted on 07/10/08 @ 11:20 PM
Playability: 5
Fun, no bugs, just plain fun :)
Balance: 5
This was actually the mostbalanced map i believe in your whole series, each civ depended on each other strongly, if one fell it was unlikely that the team would win.
Creativity: 5
As always your maps are creative, flags, sabatoge events, turncoat armies:)
Map Design: 5
Nice amount of triggers, it did look like that u were on the west coast of china :) random fish spots in the water, unlike earth where it creates a circle
Story/Instructions: 5
I loved the storyline, the intstructions were ok. Cinematic was fine. I want an arab 8!!!! i need an end to the storyline!!
Additional Comments:
I love your maps :)
Y ARE MY REVIEWS DISSAPEARING FOR NO REASON!!! am i reviewing them wrong...[Edited on 07/11/08 @ 05:12 AM]
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acornhead |
Posted on 07/17/08 @ 01:03 AM
Hopefully a better review
Playability: 5
Fun, no bugs, just plain fun :) Only a minor lagg in the beginning of the map, as with most cso maps.
Balance: 5
This was actually the most balanced map i believe in your whole series, each civ depended on each other strongly, if one fell it was unlikely that the team would win. The decks also fit each and every civ. The only civ that might be a little up, was p1, they were so big, had a good eco, however they were too big and had enemies everywhere, hard to manage. However with the Imperial Army on their side, this evend things out as they had the most powerful units in the map
Creativity: 5
As always your maps are creative, flags, sabatoge events, turncoat armies :). The were also the flags of diplomacy, which make all of your games much more fun and creative, you never know what might happen. Cold Wars, betrayels, mercs, and some times funny stuff like building a UN and declareing war on everyone for the heck of it. I have also never seen a mixed civ, such as p2. They had a mix of european and chinese troops/buildings.
Map Design: 4
Nice amount of triggers, it did look like that u were on the west coast of china :) random fish spots in the water, unlike earth where it creates a circle. All this map could use is a bit more uneven terrain and some eye candy which is why i docked a point.. You also mixed features in other maps into one, such as p5 needing kills to increase their income and unit choices.
Story/Instructions: 5
I loved the storyline, the intstructions were ok. Cinematic was fine. I want an arab 8!!!! i need an end to the storyline!! Cinematic was short enough to not make it opitional. The instructions pointed out everything that u needed to do, just conquer the western part of china, through all means necessary.
Additional Comments:
I love your maps :) Please make more of these type games.
[Edited on 07/18/08 @ 05:56 AM]
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KevTheGreat
File Author |
Posted on 07/17/08 @ 01:33 AM
Thx for your review again, hopefully the mods will pass your review gl lol |
Pages: « First « 1 2 [3] |
HGDL v0.8.2 |
Rating |
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3.6 | Breakdown |
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Playability | 3.0 | Balance | 3.3 | Creativity | 3.5 | Map Design | 4.3 | Story/Instructions | 4.0 |
Statistics |
Downloads: | 558 |
Favorites: [] | 0 |
Size: | 184.77 KB |
Added: | 05/28/08 |
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