This is a revised edition of the City Assault map.
Age is now set to Post Imperial and it is possible
to win the game by destroying key buildings. The walls are now fort walls instead of the palisade walls.
Perhaps, you misunderstood your friend... He/she may have said that YOU are 'corrupted.' ha!ha!
Loaded just fine for me. I've started the game but had to save it as my wife was hinting at divorce! 8-0!!
The battle to start the game was a nice change but I've managed to now work my way up the left side and have destroyed all but one plantation and three farms only losing two heavy cannons in the process.
Suggest that your f(r)iend try downloading it again. well, worth the time!
Xvash2 File Author
Posted on 01/06/06 @ 05:56 PM
Thanks. I've taken in all your comments, and I'm adding a story to the next map. Here's a hint, it's titled "Battle of Coast Road Hill."
Posted on 03/02/06 @ 08:02 AM
wheresthebeef has made some of the most ludicrous statements I have ever read in this forum. If you have a relativley recent machine... P4 2.5GHz or better, you will NOT SUFFER lag. Also helps that you don't try to move EVERYBODY at the same time.
If your running an old machine that creates a lot of lag... Don't be a tightwad and expect modern games to play well. Open your wallet and buy a new machine. Plenty of balance too if you know how to manage an army bigger than five at a time. 8-)
Posted on 10/14/06 @ 08:08 PM
Very playable but a little one sided (For our side)
I think the human player has a big edge on this...I had a ton of units that I never even brought forward. I was able to shoot many units with cannons and had them barely attack back. It might be good to let the AI create units to fight back with...and you have villies that do nothing...
I totally dig the idea. Great idea!
Map Design: 4
Map design was good with excellent layout for the city and defending units. I only wish the AI was more aggressive
Not a lot of story. Even just a bit of background as to who's attacking who and why would've been cool..The objectives when reached do not get checked off. And when the final thing gets owned it goes straight to the main menu which is frustrating because it would be cool to see the military totals like units and buildings killed.
Overall I had a lot of fun playing this map...well done...with a couple of changes this one could be a 5 all round!
[Edited on 12/04/06 @ 01:28 PM]
Posted on 10/14/06 @ 08:10 PM
And by the way...the wheresthebeef review should be removed as it lowers the average score needlessly. My comp isn't that spectacular and I had absolutely NO problem playing it...