This is an evolving mod that starts out normal and will be changed at your request.
Please comment, and I will update the proto file. REMEMBER THIS MOD IS PROTO ONLY! Do not request changes like "make this building look different" or "Make the Heavy Fortifications shipment include Revetment". Only make requests that change the stats/prices/(where they can be built) of units. (this includes train points and rate of fire)
Also, I will not make every requested change, and I may make requested changes, but moderate them (i.e. "censor" them lol). I am going to try to keep the game balanced despite many changes, so don't make requests like "Make Jannisaries cost 1f 1c and do 1000 damage at 50 range".
Until anybody requests changes, this just the original proto.xml file, so if there aren't any comments, comment before you download.
Lastly, I will comment every so often to give feedback on what updates I've made.
comments please (if you are the first, comment before downloading)
[Edited on 06/07/08 @ 02:39 PM]
ivanelterrible
Posted on 07/04/08 @ 04:44 PM
Why dont you just explain what the mod is supposed to do...
Danny84PwnzAll File Author
Posted on 07/05/08 @ 01:42 AM
Starts out normal, evolves by changing it at your requests.
ivanelterrible
Posted on 07/07/08 @ 11:59 AM
"a mod that changes at your request" isnt a really good explanation, you should explain and specify more of what are you talking about, otherwise, you wont have a big download number...
[Edited on 07/08/08 @ 12:44 AM]
tikicu
Posted on 10/05/08 @ 09:57 AM
I got ideas
rain dance- No battle while active battle
(can only be used when enemy isn't to close to town center)
dance auto changes to default if on for 2 min
Buffalo dance-spawns buffalo at fire pit
(sioux only)
grizzly dance- spawns grizzly bears at fire pit
(Iroquois)
Jaguar dance- spawns jaguars at fire pit
(aztec)
Gold dance- gold trickle
(aztec)
nomadic dance- all units move faster
(sioux)
forest Spirit dance- more types of units are stealthy per dancer
(Iroquois)
settler 120 pop
natives have livestock pen to train
Iroquios- all types of bears+dear
aztecs- wild cats
sioux- buffalo,horse
tepees have farther effect
pistol people go 8 times without reloading
I would like this to be combine with the nat mod
all team's "standard unit" have an ability
(must be unlocked by killing a unit)
Ex. the british muskeeters have the ability to do a double damage hit
consulates have multi alliances at once
each native american+ asian team can make
one socket alliance building
[Edited on 10/22/08 @ 04:27 PM]
Danny84PwnzAll File Author
Posted on 10/16/08 @ 08:31 PM
Thank you! I will try to make these changes. I'm still somewhat new to modding, but I'll try my best!
tikicu
Posted on 10/22/08 @ 04:51 PM
Iroqouis,sioux,aztec
Unit
War shamon- Trains special units/has aura for units low hp and damage.
teepees can change to teepee travious
aztecs don't need gold and can't mine it.
european
shipments
scrolls of adivce "xp crates"
imagrants(+ reasources on factories,mills,plantations.)
cheap production (military units 20% cheaper but less effective.)
second base(shipments come faster)
asian
shipments
second base(shipments come faster)
scrolls of adivce "xp crates"
cheap production
military units 20% cheaper but less effective
old culture
adds a big button to asian towncenters.)
misc.
add 3-6 to teams choice on skirmish
(make more than two way option)
Please give me credit
Danny84PwnzAll File Author
Posted on 11/16/08 @ 12:53 PM
My computer hasnt been working well, so I won't be able to work on this 4 a while :@