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Downloads Home » Multiplayer Scenarios » C.T.F. Abduction

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C.T.F. Abduction

Author File Description
File Details
Game Version: AoE3+TWC+TAD
# of Players: 4 (TvB)

Capture the Flag ~ Abduction
This is my Forth CSO, and the Second CTF Style game.

Much like my other CTF, the Goal of this CSO is to convert a unit 'the flag' which in this game are herdables. Team 1's goal is to convert the Sheep the is located in 'The Animal Pin'.

From the Pit, Team 1 must walk the Sheep back to their 'Sacred Field' located back behind their main base. Team 2 has a similar objective. Team 2 must do the same things as Team 1, just their goal is to get the Llama instead of the Sheep.

In the Center of the map, there is a place called 'The Cow-Post', Named so because a successful capture of the 'Cow' in the middle will result in the conversion of two outposts on the Top and Bottom of the map.

When a person gets these outposts, a new power becomes available to them. They can then make their gather point one of these Outposts and send valuable shipments from their HC. Along with this, the two Outposts become a very nice barricade.

Throughout the game, Explorers will be crucial units to your army. Their HP is very high, and their atk is superb. Use of these Units will be crucial in winning any battle. Knowing this, Your opponents will try to kill these units, And when this happens they will respawn in the corners of the map where they will wait until an allied unit rescues them, or they reach full HP.

I hope you all will enjoy this map.

**Updated as of: Wednesday, June 18, 2008 @ 21:33 EST**
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AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
KevTheGreat they only said my insctructions score was a problem not creativity :P
Official Reviewer

Your review was removed by the moderator so at this point it is better you don't review it at all.
KevTheGreat kk
Map Design5.0
playability: It is very hard to play the first time but I would assume it gets better so 3.5 rounds up to 4 :P

balance: I cant see anything wrong here, there is a fair shot for both teams, the only thing was that once one team got the center, they were very hard to beat (in fact I lost) 4

creativity: never seen a capture the flag like it, great 5

map design: really good, i like the name of the map on one side (i had thought about dooing that too lol) butI think you should have had more "cave top" locations to make it easier for small groups but hard for armies, this might also help balance. 5

Story/Instructions: seem pretty good to me. I had to go get something as the game was starting so I missed them the first time (maybe thats why I was confused), but i just watched them now and they are good. the only thing is that there are flare map sounds through the whole thing and the people playing cant see the flares. 4
Mobile 2 much complaining lol

[Edited on 07/15/08 @ 04:45 PM]

Mobile nah, the control of the middle is fair i think

sry, my original review was retracted on accident so i redid it

[Edited on 07/10/08 @ 05:13 PM]

The_Truth_7 hey, can i review here
The_Truth_7 Playability: 5

The game was very fun and it is easy to play by all skill levels. It is also strategic and very interesting. It is actually very different from other maps, I think.

Balance: 5

The balance is also very well done because when one person gets the animal, the other team will get stronger units and that helps even out the score.

Creativity: 5

The creativity was very nice. I love Capture the Flag, the real game, we used to play it in the neighborhood all the time so i like how you made it into a game for age of empires. I also like the cow in the middle where you can send cards. This way people cant just sit back and get good units and wait; they actually have to work hard in the middle to control the cow.

Map Design: 5

I like the jails and the towers on the sides along with the title of the scenario at the bottom of the map. I like the animals going to the pens as well :))). Also, the cinemetics at the beginning were SWEET. Good job making it.

Story/Instructions: 5

I like the instructions because you made the camera move in and out and explained Everything in full detail so it was easy to learn how to play. Without these instructions, the game would be very hard to play, so i think you did a superb job here.

Additional Comments:
Very Great map, I'll try reviewing some more maps when i can, this one looks very good :)

[Edited on 07/10/08 @ 05:11 PM]

File Author
Thanks for your review The_Truth_7, : ).

It is much appreciated, and I am very glad you enjoyed the map.

I too have very nice memories playing this classic edition of CTF in my neighborhood. It was easily one of my favorite games we did around town. and i wanted to try to make it realized in AoE too.

I think it came out nicely, thanks again :)

@ mobile, lol, wtf did you do?
Official Reviewer
Sorry I hope that wasn't me, Mobile!
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