Author |
File Description |
CrazyEngineerKid |
Posted on 06/12/08 @ 09:55 PM (updated 06/29/08)
File Details |
Game Version: |
AoE3+TWC+TAD |
# of Players: |
4 |
Labyrinth is a King of the Hill style game where you play in a large maze that changes every 20 seconds. There are buildings around the map you can take over to get different units. You have to take control of these buildings while simultaneously fighting for the fort in the middle. The walls move RANDOMLY; there are no built in biases. (one - unfair, two – too hard to make lol) There are also kill bonuses – most are unit rewards and one is a population room bonus; the big one is the ability to destroy walls at 500 kills.
Labyrinth2 is the new version of labyrinth made specificly for this CSO contest. It comes with one huge bugfix and a few things added.
1. More kill bonuses including some after 500
2. AI for computer players - The host selects which players are computer players and they are given some really lame AI (Don’t worry; Each player has the ability to declare that they are not a computer so that the host cannot try to give your men AI they don’t want.)
3. The Big Bugfix – Now, if the player that holds the fort tries to delete it, that player will be ejected from the game, and the game will continue; the fort will not go away!
If you have any further questions, watch the cinematic at the beginning of the scenario contact or me in-game (CrazyEngineerKid).
P.S. please rate this for the contest
update: june 18 - expanded area arround fort and pathways arround the edge of the arena
update: june 29 - numbers of units recievedd at 550 and 600 kills fixed, los changes, now 30 seconds between shifts, and a break before the start of the cinematic to let the game load.
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Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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Takk (id: Luke_Feanor)
Official Reviewer |
Posted on 07/06/08 @ 09:30 AM
Noob102 - your review is too short. I've had to remove it but please don't be discouraged. Just add a lot more detail to your reviews (see my profile for examples!) and you'll be fine!
Mascherano
AoE3H DL Admin |
acornhead |
Posted on 07/10/08 @ 11:28 PM
Playability: 5
Fun map, a bit laggy, but no glitches as far as i can tell
Balance: 5
Same stuff, same units, same chances, based on luck :)
Creativity: 5
No other map like this :0)
Map Design: 5
Walls looks nice and even, excellent map perfect for replays
Story/Instructions: 5
No story, instructions were moderate but i decided to let that go :)
Additional Comments:
Lovely map, i just tried it online today :)[Edited on 07/11/08 @ 05:15 AM]
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CrazyEngineerKid
File Author |
Posted on 07/12/08 @ 10:10 PM
why do some reviews not count? he reviewed but there is no real review box.
ive seen this on other scenarios as well. |
MosheLevi
Staff
Official Reviewer |
Posted on 07/12/08 @ 11:05 PM
His reviews were removed by the moderator for not following the guidelines, being unfair and biased. |
Mister SCP
Staff |
Posted on 07/13/08 @ 01:08 AM
i total agree with moshe say: Either he like you and give a 5 or he hate you and give a 1 in all catogories. Also his textes are very very short and so it help neither really the author nor the downloader. |
CrazyEngineerKid
File Author |
Posted on 07/13/08 @ 09:11 AM
oh, then acornhead,if you like this map so much, please review again with some 4s thrown in, lol. |
MosheLevi
Staff
Official Reviewer |
Posted on 07/13/08 @ 11:04 AM
You are not supposed to tell reviewers what score they should give you, lol. |
CrazyEngineerKid
File Author |
Posted on 07/13/08 @ 10:43 PM
:P |
acornhead |
Posted on 07/17/08 @ 01:11 AM
Playability: 3
Fun map, a bit laggy, but no glitches as far as i can tell. Playing it a bit more, i found it very annoying that your troops would get stuck, and then if they were pikes they were sitting ducks, this i really hated. Other than that there were no other issues, however i found this part so bad i gave you a three, You should increase the size of the squares and perhaps remove more walls during the rotaion period.
Balance: 5
Same stuff, same units, same chances, based on luck :) No decks, civs don't matter, no way that this map can be said to be unbalanced. A solid 5.
Creativity: 4
No other map like this :0). However other than the wall rotation, there were no other special features in here, i recomend adding in extra features in here, i am sure that u can think of something.
Map Design: 5
Walls looks nice and even, excellent map perfect for replays. No need for eyecandy or uneven terrain, this part deserves a 5 :)
Story/Instructions: 4
No story, instructions were moderate but i decided to let that go :)
Could use an opening cinematic to introduce this map, and perhaps better music choices. I also did not understand what was the guy trapped in the walls (i forgot his name) was for.
Additional Comments:
Lovely map. All i hated about this map was getting stuck, which was very, very annoying! |
cheangclone |
Posted on 11/25/08 @ 12:51 PM
LoL just took a look as i was worried after i saw the name of this scene, it appears my scene isnt like yours at all..
Lol but seriously, nice map! i mean... moving walls.. nice.. but not suitable for my scenario..
Your title gave me quite a scare. ROFL |
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