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Global Wars

Author File Description
KevTheGreat
File Details
Game Version: AoE3+TWC+TAD
# of Players: 6

GLOBAL WARS:




This scenario is based on the Arab Desert Series by me, KevTheGreat. Many people had wanted an Arab Desert 8, but i decided to try something new, and made this, includes many, many features new, old, and perfected.



The Storyline of ths game doesn't make much sense, but i still decided to put it in. Five Empires have risen to face the test of time, they compete in a world tournament. Who will win, who will conquer? You control your diplomacy, so be prepare to experiance cold wars, World Wars, and others...



Features:



*day-night-day cycle


*rain events


*miniquests for each player


*flags of diplomacy


*tutorial on the flags


*over 550 triggers


*over 1200 effects


*many more



This scenario is in the CSO contest, so please grade well :)



P1-5 are human players, p6 is a comp (ivan the terrible), Discovery Age, FFA, Read Hc names for civ order



By KevTheGreat



P.S please do not edit, or claim this map as your own.



My Website



Other Scenarios by KevTheGreat-



Arab Desert
Arab Desert 2
Arab Desert 3
Arab Desert 4
Arab Desert 4V2
Arab Desert 7
Burn em All
Russia The Epic Begins
Fort of War
The Race


PATCHES:



6/21/08. 6/22/08. 6/25/08. 6/27/08. 8/21/08



1.10
-fixed minor trigger bugs
-added houses
-removed 2 wonders from japan
-added the victory trigger
-other minor things

1.20
french reinforcements come faster
-if france revolts they lose reinforcements from the homeland and gain a one reinforcement army (from the people uniting, not the homeland)
-heroes that die are removed form the game unlike explorers
-heroes now have trigger attacks when injured and/or death
-aztec hostages are now not invincible and have no attack (converted to igc) therefore making it harder to do mission
-aztec hostage mission rewards have been increased greatly
-fixed minor bugs

1.21
-misspellings have been fixed
-the loss trigger for france has been added (I don't know y it was missing)
-hostages are no longer IGC units
-minor faulty triggers have been fixed

1.30
-increased amount of lighting changes, not just 2 settings that change every 15 minutes anymore, now there are 10 lightings that change every 200 seconds
-rain occurs more often and are shorter
-spanish houses have been fixed to match their culture

1.40
-Gates can now be closed to allied players or opened (your choice) this will prevent entering your city and declaring war on you. However this only applies to preset gates.
-Fixed flagsno longer getting "lost"
-New music including a custom music file in the download (if you are wondering what the song is trying to say, it basically means religion causes wars)
-Intro cinematic is now optional
-You can now move around during tutorial cinematic if you didn't want to watch it and some other people did

Pages: « First « 1 2 3 [4] 5 6 7 8 9 10 11 » Last »
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
MrMario dude that was my first one that i posted and i didnt know cuz this is my first time using hg.

Sorry I changed it.
KevTheGreat
File Author
kk np
Xamolxis Mister Pastoolio,

Not all the as* holes in the world are Americans, or from English origins. And as a matter of fact my poor English language has nothing to do with making, reviewing, etc scenarios.
When I've started to make scenarios, you just changed your pampers to normal underwear.
KevTheGreat
File Author
lol well anyways i ahve won many times as ottos, i dont; believe ottos are that sucky, i have won mainly because of the mines near them and the trees to the south and the factorys suppling me with cannons and gold for the miniquests, and the nitro petards are also good
KevTheGreat
File Author
global wars has been updated yet again

-misspellings have been fixed
-the loss trigger for france has been added (idon;t know y it was missing)
-minor faulty triggers have been fixed
eeyu Playability: 5
very good playability

Balance: 5
very good balance

Creativity: 5
very interesting creativity

Map Design: 5
nice map design

Story/Instructions: 5
exellant story


Additional Comments:
Hi again!! ive rated this one too lol. i might rate the others while im at it too =D hopefully cya soon

[Edited on 06/26/08 @ 11:56 AM]

KevTheGreat
File Author
thx for your ratings but u should include more info on y u agve that score or else moderators may remove it. Btw u r never on anymore :(
Pastoolio Xamolxis,

I'm sorry for being so ignorant in my previous comment. Its just some idiot ruined my day and I was very angry for the rest of the day. I'm sorry that your english skills got you in the cross-fire and I dont doubt your expertise. I'm just tired of people being stupid >.< I'd rather not have battle royale in the global wars review/comment section so this is all I'm going to say. Again im sorry for being so thoughtless and hope that you'll understand that I wasn't myself.
KevTheGreat
File Author
lol

patch 6/27/08:

-increased amount of lighting changes, not just 2 settings that change every 15 minutes anymore, now there are 10 lightings that change every 200 seconds
-rain occurs more often and are shorter
-spanish houses have been fixed to match their culture
sneaky_squirrel Playability: 4
The playability was nice but copied from ES, but with those extra things you added, playability might just be boosted in the experience.

Balance: 3
Yet again, random starts for each player, sorry but I gotta go neutral on this.

Creativity: 5
Very creative features you have there, I give a 5.

Map Design: 4
Map design was nice, and players were nicely located.

Story/Instructions: 4
Again every player had something on the objectives, and it was normal supremacy so again I give a 4.

Additional Comments:
Map was nice, Good Luck.

[Edited on 07/10/08 @ 05:09 PM]

Pages: « First « 1 2 3 [4] 5 6 7 8 9 10 11 » Last »

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HGDL v0.8.0

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Rating
4.4
Breakdown
Playability4.4
Balance4.6
Creativity4.6
Map Design4.5
Story/Instructions3.9
Statistics
Downloads:7,507
Favorites: [Who?]1
Size:7.80 MB
Added:06/19/08
Updated:08/24/08