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Shapshifters v5

Author File Description
File Details
Game Version: TAD
# of Players: 4
You probably already hard about the shapshifters scenario, but anyways, I will explain of what is it about:

The map its quite simple, you start with 2 flag bearers, 1 is near some trees and a war club, and the other one is in an arena, if you move your first flag bearer (the one that is near to some trees) to the native clubman, then your flag bearer in the arena will change to ANY unit of this game, from simple grass to a monster truck.

I know that idea its too simple, and the whole design of the scenarios isnt really that hard, but, believe me or not, the map is quite fun, its very random, everyone got the same possibilities of winning, its quite unique, and its hardly alike to any other map. Also, its very fast, and a lot of people like it.

Anyways, for those who already played Shapshifters V3, I will explain what I changed in my version from that map:

Clearer instructions.
Better Illumination (everything is lighter, and the buildings arent so as red as before)
Better Cinematics.
Win effect (special thanks to moshelevi and hes guide in agecomm to make this work properly)
Option of if to run the Cinematic or not, to waste less time.
More Credits to the Original maker of the map (KoltedKead).

I know it isnt a lot, but since the map its quite little, it got hardly things that can be changed.

For those who are new in this site and dont know what to do after that you downloaded the file:
After that you downloaded the file, Run it by Winzip, and there, right click in the file, and select the option "Extract". And then go to:
Documents and settings > My Documents > My Games > Age of Empires III > Scenario.
And ready! Now you can play the scenario online or run it in scenario editor.

P.S. I will still be working in this map, and make a new Shapshifters version, like random effects, and a bit more balance, etc...
But I still accept suggestions
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AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Mister SCP
The name of map "shapshifter by ivan..." sounds like you make it but you only edit it
:(. The win effects are much better than in Kolt`s map :).I would wish that u add a skirmish system. So you must 3 times win the battle for win the game or stuff like it =) and the cinematic suck now but the instruction in it is good XD.
File Author
ya, the map is pretty much basic, I will still be working on it.
Official Reviewer

Do you wish to enter this scenario for the contest?

You can only do so if you worked on this scenario from start to finish.

Today is the last day to do so.

[Edited on 07/09/08 @ 02:23 PM]

File Author
Uh well, not rlly, my scenario isnt really good, just fun, but its designed crappily, also, I just edited KoltedKead's Shapshifters V3 to make it better.
Mister SCP
Map Design2.0
Playability: 4
Good playable. But sometimes u get things which are invincible and u become defeat. You need no strategy only thing what u need is luck. ->U should add a skirmish system so it become a longer game.

Balance: 5
Everyone has same chances to win. Only thing what u need is luck.

Creativity: 4
Only 30 trigger but it has a complete new idea which i like very much. Never saw such a game before or after this released.

Map Design: 2
Easy understanding map design. You should make a picture on the wihte bottom of game area or other stuff as eyecandy. DESTROY THE ****ING TREE NEAR THE CLUBMAN OF PLAYER2 PLZ PLZ PLZ.

Story/Instructions: 3
Cineamtic looks terrible but the instruction in it is good so i give you a 2.5

Additional Comments:
My favorite Map if i ve not so much time. It is only fun fun fun...
PS: Do not claim as your own map IT WAS KOLT`S MAP... YOU DO ONLY EDITM IT.
Map Design2.0
Playability: 2
This is the worst part of the scenario, the scneario is based on luck, if u become one of the "dead" units u lose and have no chance of winning. If u become a cheat unit u've pretty much won the game. I recomend making a trigger that changes the unit again once it changes into a cheat unit, evening out the odds. It is also a pain when someone is a unit that cannot be killed but canno atatck, it then becomes a test of wills. 1.5 score here, i gave a 2 because of the map design therefore evening the score out.

Balance: 5
Same stuff, same amount of luck unless u believe in superstition lol. P1 does get an advantage since the camara is right on them and the other players have to go and find their men which i find a pain lol, i recommend for the camera to be in the middle. However this is tiny so i gave u a 5.

Creativity: 3
Basically Kolt's map, all u did was change the cinematic and nothgin else. You didn't do much to make this map beter or worse. Average = 3.

Map Design: 2
Overly simple map with no eye candy. I recomend random events, perhaps everyone is changed into another unit, or there is a peace for 10 sec. Something like that, this part is a 2.5.

Story/Instructions: 5
Instructions were clear and simple. No questions were needed, and no need for the cinematic to be opitional due to the short cinematic. The cinematic however was not that good, but i still decided to give u a 5.

Additional Comments:
The perfect map for short games, that is unless someone is changed into an invincible unit that cannot attack lol. I also believe that u should give more credit to Kolt.
acornhead Playability: 5
Fun map, i love this map, based on luck and nothing else :)

Balance: 5
Start with the same stuff :)

Creativity: 5
Never seen a map like this

Map Design: 5
Must have been hard to make such a great map like this.

Story/Instructions: 5
Clear instructions, understood the game the first time i played it

Additional Comments:

[Edited on 07/11/08 @ 05:12 AM]

File Author
lol thanks fr your review guys, I cant believe that there are so many people reviewing files, IMO, when I joined aoe3H and started reviewing Files, NO ONE reviewed scenarios, except some friends of the one who made the map to give him a high rating, I was the ONLY ONE that did reviewed scenarios. I just cant believe that some many people came up :P.
KevTheGreat i bet this is mainly because of the contest, once its over, its back to normal...
Mister SCP
hehe, i feeled yesterday bored and so i startt with review scnearios
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