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Assassins

Author File Description
FenrisWulf
File Details
Game Version: AoE3+TWC+TAD
# of Players: 5

Assasian



Intorucution: After one of my friends gave me the idea, and the after he begged to me for several weeks to turn it into a scenario, I have come up with the game Assassian. It plays similar to an RPG, but with some significant differences from the usual formula. I hope you all enjoy.

Background: As I said before, it is similar to an RPG. Each player goes around a dark forest, killing units to gain levels. Each player is a ninja, and gradually will get stronger as they gain levels. Heres the catch: you are enemies with the other players. The idea of the game isn't to kill the boss at the end of the tunnel or anything. It is to defeat the other players. You won't want to attack them at first, though. You'll need to level up and get prepared first. Here's another problem: your health doesn't regenerate. What you get at the start is all you'll ever get, unless you gain a level. You will want to avoid killing certain enemies to keep your hp from running out.

Features:
*The classic RPGness like leveling up system
*Decisions must be made about who to fight and who to sneak away from via stealthing
*Expanded chat interface (aka every time it tells you that you leveled up is unique).
*Timed events added for a little more fun.
AuthorReviews   ( All | Comments Only | Reviews Only )
Mister SCP
Staff
Rating
3.6
Breakdown
Playability3.0
Balance4.0
Creativity4.0
Map Design4.0
Story/Instructions3.0
Playability: 3
Good playable map with some things i dislike. 1st slow heal+good killable surgeon.2nd the LOS of ninjas is terrible that need to be bigger. Stupid chats with lvl ups and every kill a lvl is also not really perfect

Balance: 4
You choose good units for p5 but should make a option to make them harder, they were not really challenging. Surgeon heal to slow so he is useless and at last the lvl up system is a bit crappy cause one kill one lvl-.-.

Creativity: 4
a new kind of rpg. And also a kill system and some specials after time are good. But all in all that are not enought ideas for a 5

Map Design: 4
a forest in the night- not good not bad.Idk what u can change here :(

Story/Instructions: 3
Set up`s were clear , but objectives say not everything so i cant know about spys... Also a major problem of objectives is that many player dislike the break and continue playing while u wnat reading it. So i prefer cinematics with choose if u wanna see instruction or not.

Additional Comments:
Overall a nice map. I would say your best. Because it is a short time scenario i will replay it .

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Rating
3.6
Breakdown
Playability3.0
Balance4.0
Creativity4.0
Map Design4.0
Story/Instructions3.0
Statistics
Downloads:449
Favorites: [Who?]0
Size:93.15 KB
Added:07/24/08