* You'll need TWC and TAD to play this maps.
* Put the files into your folder C:\My Documents\My Games\Age of Empires 3\RM3
* In the screen where you choose the number of opponents and map, check the button "custom maps" and select the one you wanna play.
* Have fun!
2. MAPS DESCRIPTION
A modifyed Painted Desert map. The Caatinga is the predominant vegetation of the Northeast Brazil. It survives in an arid region, somewhat the map you'll find here. The players start along the East side of it, near a trade route that already has trading posts built. These posts are controlled by the terrible Cangaceiros, (actually, Fusilier units) a terrible kind of outlaws. Eventually you will also cross the way of one of them if you adventure into the West area and if you're lucky you'll find their lair, fullfilled with stolen gold and food. These resources will provide a good help, since the terrain don't have that much to offer. That's also why you'll start with extra resources. A single Tupi village is placed right in the center of the map and lost cows will be along all the territory too.
A modifyed Bayou map. This map was inspired on the Great Chaco map from the War of The Triple Alliance mod. The Chaco is an area at the footsteps of the Andes in South America. Can be semi-arid, but also has very low and wet territories. In the map it has several islands, most of them connected. The resources can be random placed and you may find some cows if you explore the surrounding areas. You can find Tupis, Jesuits or Inca settlements that will be very helpfull during the game. Sailing and fishing make part of the game and you can receive naval shipments.
Based upon a Yucatan map. Kamchatka is a penninsula in the far East of Russia. This cold land has many challenges to the braves that want to settler here. Fishing will be necessary, since the huntables are very low and the single trade route may have just two sockets to place a post. You shall to make all your activities under a constant snow. In this map you'll start with a random number of extra villagers, but you won't find natives.
2.4. VERA CRUZ
A modifyed Carolina map. Vera Cruz was one of the first names that nowadays Brazil was called by. Thus, the map represents a rich land, with many gold mines all around. Huntables and wood won't be problem and the sea also provides much food, but has almost no whales. The trade route comes from inland in direction to the beach, rush to control it. Tupis will always be present and Jesuits may also be on beach. You'll start with a Barracks, a Dock rickshaw and an Outpost.