I haven't designed scenarios in 2 years so don't be a bad critic on this scenario.
World War One: The Great (Terrible) War
This is a scenario where you will be forced into the trenches and defending them while later attacking the enemy. This map does have a lot of units spawning but men rather die quickly so you must be strategically thinking about conserving troops and placing them in the right position. Don't blame me if you think the Balance is unfair. So... yeah. Check it out!
Playablilty was pretty good. Triggers seemed to work fine. I had trouble decideing giveing this a 4 or 3 but it was very difficult to navigate through. I heard you had to use plenty of triggers to get germans to navigate through. Try wideing the trenches next time.
It was a bit of a challenge. I lost because I refused to retreat when invading the base. I didn't take your warning seriously lol. By the time I realised more germans were spawning I had lost two fixed guns.
I like fixed force scenarios. They just seem more realistic. And to make good ones you've got to be very creative. I kind of reminded me of LOTR II when I was just about to loose then plenty of reinforcements come. Only problem was it didn't end there. There were still plenty more waves of Germans coming in. lol Very good thats probably how the war really was.
Map Design: 5
Excellent. I would give you a 6 but I can't go higher lol. Great looking trenches. They had small puddles in the trenches and dead bodies all over the place. You can also use the map design to your advantage. Lead the enemy into traps where it will take them a while to get to you. In the meantime use your cannons and fixed guns to blow them up as they try to get within range. I made quite a few killes that way.
Dirrections were good I just had a problem following them. A side note would be when you are told to retreat you better retreat lol. Now here is the problem there isn't much of a story. An idea would be to make some main characters. That will add more of a personal feel to the war. "For instance mabey two friends are fighting together. One friend yells for help as a huge battalion of Germans are attacking his position. The other friend and some troops run over to try and save the pinned down soldiers. Just as the Germans start to retreat the pinned down friend gets shot and killed. Then for the rest of the war the surviving friend has a very weak desire to continue fighting." Try using stuff like that. You could even use that idea if you want.
Additional Comments: If you were not sure how well this would do because you haven't made a scenario in a while don't worry you haven't lost your touch. So I'll try out your next one when it comes out.
Posted on 04/10/09 @ 02:20 PM
The game was very playable, I didn't see any bugs or any malfunctions. At the start the game was acceptable, but as the game proceeded it was getting more interesting I couldn't pass after the second gas bomb (I think) so I give it a 4.0 instead of a five.
At the start it was acceptable but as the game proceeded it was getting more and more hard, it's really hard for me so that's why I deducted 1 point.
The creativity was really good, I don´t read too much so I don't know if this war was real but I'll put a five because I know you did a little research on this great success.
Map Design: 5.0
It was really good, in the map I could only see my base so I don't know much more but all I saw was really good especially the dead bodies around your base giving that spirit that there's been a long war there.
The story was fine, as I mentioned before I don't read much so I don´t know if it was real or not but it was exciting. The instructions were pretty clear so I give it a five here.
It was very enjoyable for me I wait more scenarios from you.