So MrMario, the reason I care is inappropriate and incorrect evaluations of scenarios, as yours, are driving, young, new builders away.
I hope you feel quite proud of your accomplishment.
Thats the big problem of our community. Everyone wish that our number of scenario designer grow but if they publish there scenarios dumb reviews and negativ comments dissapoint scenario designers and often causes conflicts
You know, after thinking about this, the failing of some reviewers to following the standards and correct blatant inaccuracies, I'm going to go back and re-edit my review, let's see what happens...
Mister SCP may I suggest you do the same... no rewrite, just revise the final score of each category ...
Yes I do maybe we have succes.
Posted on 02/22/09 @ 01:05 PM
So it was a bad review sorry.
But not take it all out on me.
Posted on 03/03/09 @ 05:32 PM
The scenarios was interesting but did get boring down the line. But it didn't get too boring that you just had to quit and then never play it again. It was also too long to defend a base for 30 minutes. Longer make it more interesting with more units coming and killing.
Everything seems to be balance that I could see but the Heros always had 8000 HP witch made it boring. It was easy to beat and you could kill them more than once. Also the enemy was strong but okay for the game.
Haven t seen a game like this from a movie Pirates of the Caribbean. Thought it was well planed out and will give it the taste. W@ould like to see more of these types as long as it doesn't get to boring and out of control.
Map Design: 4
Very Nice lay out. The terrain was great cause it look like the Caribbean. It was nice and reminds people of how peaceful it really was.lol
The Story was very nice. It was just like the movie that made it even better. Instruction were easy to follow and you knew what to do.
Sorry for my last review. I shouldn't of posted it and that will never happen again.
Posted on 03/04/09 @ 06:36 PM
Thank you for re-evaluating this scenario and modifying your rating. This should encourage new designers to keep developing scenarios to add to the HG files. Thanks again...