After Amelia killed Beaumont in Havana she thought she had disbanded The Circle. Was she right?
Now, a few years later, an evil tyrant who is thought to be Henry Warwick's son has taken over the control of The Circle in the Americas, or as it is now, The United States of America. Having setup a fort in Texas, he captured General Borrel's daughter in an attempt to lure the General into a trap. His plans were foiled when Jack Meriweather and his band of Frontiersmen found the fort.
The player plays as David, a young man in his early 20s who seeks a better life. His full history is on his History card in-game. David has been working for the Baldwick Trading company for a few months now, and has recently started on a task called the '300 day Campeign', which is a race against the Southern Trading Company and the Falcon Company to build a trade route from Georgia, through texas, up past the rockies into California territory, North to the Northwestern territory in Canada, east towards Quebec territory and then South down to Georgia. The winner is the first one to go the whole distance and reach Georgia again.
David has gotten distracted by looking for the General's daughter, so neither trading company will be in this scenario. However, he still plans on working on the trade route so any trade routes you fine are crucial.
Characters:
David (Player owned)
Victor (Player owned)
Jack Meriweather (Himself)
Lieutenant-Major Cooper (Son of Major Cooper, Computer)
General Borrel (Himself)
Kaiya (Borrel's daughter, herself)
Lord Darnwick (Heir of Henry Warwick, Himself, Computer)
All characters have histories in-game. Check their in-game history tab to read them.
This scenario uses some custom files which are included in the zip. Check the ReadMe for instructions on installing and uninstalling. A list of all modified or new files is there also.
This scenario is for the Summer 2009 Scenario Design contest.