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Downloads Home » Modpacks » It's Nothing Personal... Just War (1.10)

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It's Nothing Personal... Just War (1.10)

Author File Description
Aaron90
File Details
Game Version: AoE3+TWC+TAD
It's Nothing Personal... Just War.

Hello there folks, it's Aaron90 once more.

I've seen the huge success this mod has experienced among the AoE3 Heaven community. It's been a while since I've been here, but I'm back to bring you a new version of this mod.

Once more, the Extreme Fortification 3.0 (PC) mod of Lord_KiLLMS, was the base work of this new stuff.

Now for the list of changes:

- The saloon units were restored to their original state. But some of the civs can create more mercenaries on the saloon than others. (Turks, Dutch, Spanish, British, Germans and Portuguese)

- The population limit was expanded from 200 to 250.

- (New feature for the "Extreme" difficult players): In order to make a more fair game between human and AI players, settlers and military units train times were reduced to none. So from now on, you can create instantly any unit you want.

- The training times of artillery units were reduced to half. Ex. the Royal Cannon used to have like 100.0000 train points, so it was reduced to only 50.0000.

- Some civs will enable certain units by researching the unique technology that summons it. But you need to have in your Home City deck the Royal Decree card. Ex. The British can now enable their Rogers Rangers after they research the same technology.

(This will apply to the Portuguese, the Spanish, the British and the Dutch)

After this short preview of recent changes, I will explain the original features (for those who are about to download this mod for the first time):

This mod it's aimed to turn AoE3 and its expansions into a war-aimed game. Also, it will try to give the game some historical accuracy. These are the mayor highlights...

- The Ottoman Empire will take full advantage of their vast dominions and it will send to battle their egyptian, balkan and barbary subjects. So from now on, the Ottomans can create (from the saloon) Mameluke and Stradiot cavalry, and Barbary Corsair infantry. Also, they can now create from their stables their powerful Spahi cavalry.

- The Germans are ready to resurrect the old glorious days of the Holy Roman Empire. As for this, they can now summon from their HRE provinces: the Hessian Jaegers, the loyal Swiss Pikemen, the brave Landsknechts and the cold-blooded Black Riders.

- The Hapsburg Spanish are ready to defend their newfounded power by summoning their most famous Wild Geese cavalry (Hackapells)*. Also, they will take advantage of their italian holdings by sending to battle the powerful Elmeti.

- The British Empire will not fall behind either. They are ready to fight for glory and riches by sending their famous scottish soldiers: the Highlanders, and their frontier soldiers: the Roger Rangers*.

- The Republic of the Seven United Netherlands (Dutch), will defend their riches 'till the last man if necessary. Even if they contract the services of the Swedish Fusiliers if they are needed, or by summoning their Stadholders (Musketeers)* or their Waardgelders (Stradiots)*.

Only for European Nations: the capability of create from the Town Center, Fort Wagons (You can only build 25 forts).

- As a bonus, the Sioux can now create from the Corral their Dog Soldiers; as for the Aztec Empire, they can create from the Nobles Hut their deathly Skull Knights. No more dancing for them.

Note: This mod is not ESO friendly. If you want to play online, made a backup of the protoy, techtreey and stringtabley.

*Royal Decree card needed.

Instructions: Just pick and drop all files into the data folder of Age of Empires III
AuthorReviews   ( All | Comments Only | Reviews Only )
kesh56
Rating
5.0
Breakdown
Playability5.0
Creativity5.0
Art and Sound3.0
Installation/Instructions4.0
Story/Description3.0
Creativity: 5
i LOVE this idea!!!!! its great, esspecially adding the spahis !!!!!! but i love infinite population limit even more

[Edited on 12/10/09 @ 10:29 AM]

Medhood
Rating
5.0
Breakdown
Playability5.0
Creativity5.0
Art and Sound5.0
Installation/Instructions5.0
Story/Description5.0
Playability: 5
Creativity: 4
Art and Sound: 5
Installation/Instructions: 5
Story/Description: 5

Comment:
I like it cause it gives the mercenaries each side had at those times and btw speaking of that you should have added ninjas, ronin, shinobi and the Japanese guy with a club to Japanese barracks anyways gave the mercs each civilizations used in those times its a awesome mod I LOVE IT
waswar
Rating
5.0
Breakdown
Playability5.0
Creativity5.0
Art and Sound5.0
Installation/Instructions5.0
Story/Description5.0
Playability: 5
(Insert Playability analysis here)

Creativity: 5
(Insert Creativity analysis here)

Art and Sound: 5
(Insert Art and Sound analysis here)

Installation/Instructions: 5
(Insert Installation/Instructions analysis here)

Story/Description: 5
(Insert Story/Description analysis here)

Additional Comments:
Very good mod! perhaps you can put the fusiliers into the british or something:) but a very good mod, reccomended to anyone!

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HGDL v0.8.0

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Rating
5.0
Breakdown
Playability5.0
Creativity5.0
Art and Sound4.3
Installation/Instructions4.7
Story/Description4.3
Statistics
Downloads:1,107
Favorites: [Who?]3
Size:3.18 MB
Added:12/08/09
Updated:12/24/10