We are in the 1865, to Richmond, Virginia, during the war of secession. Five men and a dog run away on a balloon. A storm them maltreat for a lot a time, finally dash them on an unknown earth: continent or island? Is the before the so much questions that the shipwreckeds are will be set, and the before that receives answer: island!
Cyrus Smith, engineer: man of action and of thought. Gedeon Spillett: journalist: Harbert: boy of 15 years, already botanical expert and zoologist, fan of Cyrus and his spiritual heir. Pencroff: sailor all physical vigor and human heat. Nab: the black servant of Cyrus, symbol of the fidelity. Finally Top, the dog, also he a character.
The island, therefore, and five abandoned men. Will they be able to survive in this uncontaminated and hostile nature? But there is a mystery on the island. Until from the beginning inexplicable facts happen. Does anybody help them!! But who? To you discover it.
The only thing is it's hard to play on it because of altitude it make bad camera view sometimes.
Really nice work.
Posted on 07/10/11 @ 01:19 PM
pollicino i fixed the elevation problem in scenario editor and i wondering if you want me to give the file to you so you can post it as a update. i didn't do anything else to it except add some movie props near the cave you'll see. it nothing really just a bunch of crates
pollicino File Author
Posted on 10/24/11 @ 08:33 AM
for arandomperson: yes, there is no 'problem. Send it as an upgrade. Bye
Posted on 08/16/14 @ 07:35 PM
Really enjoyed your scenario. I have been entertained for hours. Good variety, story, and lots of interesting things to do. Well done, mi amigo. Do some more.
Posted on 09/07/16 @ 08:07 PM
The high elevation in some areas made it difficult to view and find assets. The AI movement was hampered in some areas as well.
Balance was perfect for the story line.
Great! Nice idea and good utilization of props.
Map Design: 4
The overall map was great except there are way too many treasures and too many trees. More of the treasures should give some sort of boon instead of a minuscule resource reward.
The only problem I noticed was an end game trigger and Italian language instruction but other than that it was bellisimo!