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Downloads Home » Single Player Scenarios » A Few Random Choices

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A Few Random Choices

Author File Description
Goblin5 This is just a short test scenario to release while a larger on is in development. As you wander through the old west with Gunny you are given a number of choices to make that will alter the game. This game can be played at least 4 times with different aspects. Its not over developed just a smaller map to play with a few things. Hope you all have some fun!
AuthorReviews   ( All | Comments Only | Reviews Only )
boogereater
Rating
4.8
Breakdown
Playability5.0
Balance5.0
Creativity5.0
Map Design5.0
Story/Instructions4.0
Playability: 5
Tons of fun I played it 6 times to see what was different. A larger map would offer even more options so go for it.

Balance: 5
No reloads due to attacks, You called it a simple little map, I think, and thats how it played. Didn't take very long but I didn't think you were looking for that.

Creativity: 5
blew me away, I've never played a game like this one. Your trigger work was fine.

Map Design: 5
As with your other maps Goblin this map was great, I never got lost in a empty area, or didn't know where to go next.

Story/Instructions: 4
Only area lacking, I know this was a test of sorts for a larger map of the same concept but I would have liked a little more story line.

Additional Comments:
I would play another version of this with a larger map. Are you working on any cinematics for this at all?
Great little game
ScaryLarry
Rating
1.6
Breakdown
Playability1.0
Balance1.0
Creativity3.0
Map Design2.0
Story/Instructions1.0
Playability: 1
It was easy enough to play but I had no idea what I was supposed to do or what the objectives of the scenario were. This game is like your last and it's still necessary to resign in order for the game to end.

Balance: 1
Very easy since I "won" and still have no idea what I did to win.

Creativity: 3
This is where you get do well

Map Design: 3
Average map design. Nothing special! Don't get me wrong, it was not bad at all; just average.

Story/Instructions: 1
Story? Instructions?? Where were they? I had no clue what I was supposed to do on the map. I had explored less than half of the map and was told "I was victorious." What did I do??

Additional Comments:You have some great ideas!!

[Edited on 02/26/06 @ 10:25 AM]

johnboyz
Rating
2.0
Breakdown
Playability2.0
Balance1.0
Creativity3.0
Map Design3.0
Story/Instructions1.0
Playability: 2
Playable but is lacking in any real substance. What is going on?? Regardless, what BHEworker (smurf?) may think... there is NO "perfect game"... they ALL need improvement in areas. This game is no exception!

Balance: 1
Far too simple and easy. Check out the guidlines for review!!

Creativity: 3
Bravo!!! Very nice idea and you were able to keep the language suitable for all ages! 8-)

Map Design: 3
you might wish to give some pointers on map design to some NOOBS in scenario design forum as you continually excell in design and creativity.

Story/Instructions: 1
having a story... giving instruction is NOT "hand-holding." it is honest consideration that people of ALL levels and experience are playing these games. Again... Check out "guidelines for REVIEWS!!"

Additional Comments:

[Edited on 02/23/06 @ 09:32 PM]

mrrags1
Rating
2.2
Breakdown
Playability3.0
Balance1.0
Creativity3.0
Map Design3.0
Story/Instructions1.0
Playability: 3
fun but as Sntry pointed out this was a test so I guess it doesn't matter if we kow what we're doing as we play along

Balance: 1
No real balance. All of the sudden I got a victory message. What did I accomplish to get this?? Just curious...

Creativity: 3
The idea of having choices is great but if we don't know the objective....

Map Design: 3
nicely done

Story/Instructions: 1
No story or instruction. What are we doing?? Will you have more once your 'test' is complete?

Additional Comments:BHEworker, WherestheBeef, et al you are being reported... see ya later!
Please keep trying Goblin! Your idea are creative and fresh.
Alpha5
Rating
4.6
Breakdown
Playability5.0
Balance5.0
Creativity5.0
Map Design5.0
Story/Instructions3.0
Playability: 5
Great amount of replay, I would enjoy a large scale version with tons more choices to make
Balance: 5
I gave you a 5 because as I made a few wrong choices I died, it wasn't just a walk in the old west. The small fights were totally balanced.
Creativity: 5
This is a fun idea, a large scale map of this style could be great.

Map Design: 5
Your maps have always been high quality Goblin5 as I have played many of your AOM and AOE2 maps too.
Story/Instructions: 3
The figure it out for yourself line made me laugh, but a generalized plot would improve a large scale version.

Additional Comments:
I liked the idea of a truely decision based game, I haven't seen anyone else design this kind of game- and would love to see a few by other map makers, these can be made quite difficult or super easy, I'd just like to try a few more.
Kind of a Riven type puzzle adventure would make my day, the same old attack defend games are getting old. Keep it up Gunny.
m00npie
Rating
3.8
Breakdown
Playability4.0
Balance4.0
Creativity5.0
Map Design4.0
Story/Instructions2.0
Playability: 4
I though this was very playable, it wasnt confusing or to hard, but it was kinda easy, the final "battle" with the outlaws, was way to easy.

Balance: 4
I had to reset like 3 times cause i died, so i felt it was balanced, But the Enemy's should have been a bit tougher to fight.

Creativity: 5
Very Creative! I enjoyed the diff options, and out comes. One choice i found to be pointless was the hooker, either choice nothing happens.

Map Design: 4
Very nice, Except when u have to choose if you want to help the settlers or the natives, if you help the natives you cant get to the center with your cav units. and nothing happens to let you know that youve killed everyone. Also in the part before the ferry i could only find 4 of the 4 ranches, but still got the units added to my team.

Story/Instructions: 2
Well theres not story or plot, But the instructions were clear to me.

Additional Comments:
try making it more difficult to win and fix it so you dont have to resign to end the game.
Senki
Rating
2.6
Breakdown
Playability4.0
Balance1.0
Creativity3.0
Map Design2.0
Story/Instructions3.0
Playability: 4
Fairly easy to play, I liked it alot.
Balance: 1
It was way to easy to win, unless this was intentional, this should be fixed.

Creativity: 3
It was a fairly creative map. I liked all the choices and what happened after choosing one or the other.

Map Design: 2
It wasn't a very good map. It was very simple and plain.

Story/Instructions: 3
The instructions were easy and simple to follow, the story was not very good though.

Additional Comments:
Playing it was easy, but it should be a bit harder. The map should be more creative, and last the story wasn't very good, add more story than choices. (I know this was mainly choices, but it still should have a fair amount of story)

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HGDL v0.8.0

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Rating
3.1
Breakdown
Playability3.4
Balance2.6
Creativity3.9
Map Design3.4
Story/Instructions2.1
Statistics
Downloads:1,844
Favorites: [Who?]0
Size:675.93 KB
Added:02/14/06