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Downloads Home » Single Player Scenarios » (updated/Native music & many fixes) Mayan Empire

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(updated/Native music & many fixes) Mayan Empire

Author File Description
omarin This is a scenario of mexican culture, involving
Mayas, Toltecas and Aztecs.

Description:

- Real Locations
- Yucatan and central México map
- No fire weapons
- Native Drum music during all the game
- real caracters
- not true story but a good one!
- micro managment
- 5 objectives
- Big army
- lost of triggers
- my first scenario :)
- Real cities of mayans and Aztecs
- more than 12 ways you can lose
- 3 cinematics during the game
- 1 sacrifice
- no resources
- hard play
- big ending batle
- instructions all the way

Im not a very good story teller when it comes to writing!
and my english is not excellent so i will just give a
few points that describe the scenario, I put a lot of
work in to it so i hope you enjoy.

its my first one so any coments are well recieved.

Omarin.
AuthorReviews   ( All | Comments Only | Reviews Only )
johnboyz
Rating
2.0
Breakdown
Playability1.0
Balance2.0
Creativity2.0
Map Design2.0
Story/Instructions3.0
Playability: 1
I was not a player per se but good old Mother Nature. I guess it was OK being Mother nature because I could run all around the map and nobody seemed to notice me.

Balance: 2
I found the girl but my alligators made a lunch out of her... oops! 8-)

Creativity: 2
I've never seen a game where I could move buildings and when I worked quickly, delete all the little added treasures.

Map Design: 2
Pretty much the same thing

Story/Instructions: 3
For what I could tell, the story was good. I get the impression that you are not a native English speaker but your English is still much better than many who are. 8-)

Additional Comments:My friend, for a person who has been so critical, of late, of the works of others, I was hoping for more from you than being Nature Mom. As I've said before, complaining about someone elses efforts is a LOT easier than getting it to work yourself. This game (AOE3)has big problems with editor AND the AI. I truly believe that it was more meant to be played on-line, human vs. human, and little effort was put into AI or scenario editor. RMS scripts appear to work much better but you still must contend with an ineffective and arbitrary AI.
krystof1
Rating
4.8
Breakdown
Playability4.0
Balance5.0
Creativity5.0
Map Design5.0
Story/Instructions5.0
Playability: 4
(the challenge was great i had a hard time traying to complete all the obejectives)

Balance: 5
(you need to be aware of where your units are or else u loose them and since u cant train anymore its pretty hard to defeat the aztecs )

Creativity: 5
(nice idea about the battle,i liked very much the music timing and the introduction.)

Map Design: 5
(nice eye candy and the fact that the locations are real story/instructions.)

Story/Instructions: 5
(i think it was a good story and i understood evrithing)

Additional Comments:i personaly read mexican history and this is pretty close to it.
keep up the good work i would like to play some more of this exiting scenarios.

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HGDL v0.8.0

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Rating
3.4
Breakdown
Playability2.5
Balance3.5
Creativity3.5
Map Design3.5
Story/Instructions4.0
Statistics
Downloads:1,542
Favorites: [Who?]0
Size:6.50 MB
Added:02/23/06
Updated:03/03/06