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Downloads Home » Modpacks » Update Pack 5.0 Part 1

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Update Pack 5.0 Part 1

Author File Description
Arkantoz Jr
File Details
Game Version: AoE3+TWC+TAD
This is version 5 of the Age of Empires 3 update pack.

New features included are:

-Population limit is now 500! (Designed by Nicifer)
-Walls now make it harder to convert the buildings around them.
-The menu’s and loading screens now uses the Black UI.
-Fixed glitch where Ottoman’s could no longer train settlers after revolting.
-All Human units now heal slowly. This is to simulate the fact that people heal.
-Re-ordered units in Barracks since upgrades were not always in the right row.
-All civilizations can now build Transport Wagons.
-Flying Dutchman is added to the editor.
-New maps from the fan patch are included. (See credit below)

I had to split the file into two parts because its over the Heaven Games size limits.

The full package is located here:http://mystickypost.com/groups/age-of-empires-3/forum/topic/aoe3-update-pack-5-0/

For the 500 population limit to work, you must launch the game using the file “popmodlauncher.exe” located within your AOE3 folder. I suggest putting a shortcut to it on your desktop.

The Fan Patch and it's maps were created by Zutazuta of AgeSanctuary(Now RTS-Sanctuary).
They have graciously given me permission to use features from it.
More information regarding this patch can be found at: http://www.RTS-Sanctuary.com

If you would like to get involved in the development of Update Pack 6.0 you can visit the forum topic here.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
mandosrex popmodLauncher.exe - Gen:Trojan.Heur.RP.eyW@aSTghbn

???
Arkantoz Jr
File Author
Which antivirus program said that?
Don_Omar_Futurez
Rating
2.0
Breakdown
Playability2.0
Creativity2.0
Art and Sound5.0
Installation/Instructions5.0
Story/Description3.0
Playability: 2
(Insert Playability analysis here)

Creativity: 2
(Insert Creativity analysis here)

Art and Sound: 5
(Insert Art and Sound analysis here)

Installation/Instructions: 5
(Insert Installation/Instructions analysis here)

Story/Description: 3
(Insert Story/Description analysis here)

Additional Comments:
Read section in part 2
lostplanet is it possible to include in your mod that when villagers (or ranged units) entire a outpost or castle, the attack is increased like in age of empires 2?
Its a Lemon This may sound like I'm asking a lot, but there's a lot of features I don't like; but then again there's a lot of them I DO like.
Can "you" whoever "you" are, make an interface so I or anyone else can enable or disable features we don't want to use or do want to use?

Such as:
AI doesn't build walls
No piracy tech
No entrepreneurs
ect.
prbhtvrm i have a question

no offense,
but i really think that in amsterdamn
there should have been more default banks that could be built by settlers
though entrepreneurs can build they are very xpensive.
i have thought in my way of houses generating trickle of coin & make them more costly.just saying random thought but different.

BTW
i could help you with programming stuff,if u want.but i know more of c & c++ ,java etc
so i don't guarantee but you could guide me
IF YOU WANT.ONLY.
Arkantoz Jr
File Author
prbhtvrm: Thanks for your comment. If you want to help program, or just want to suggest some more ideas, you can join the discussion at the forums on mystickypost.com

http://www.mystickypost.com/groups/age-of-empires-3/forum/topic/update-pack-6-0-discussion/

littlelamb I have installed both part one and 2 but the popmodlauncher will not work. Can someone please tell me why?

I have no expansion packs or patches added.

Thankyou

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Rating
2.0
Breakdown
Playability2.0
Creativity2.0
Art and Sound5.0
Installation/Instructions5.0
Story/Description3.0
Statistics
Downloads:3,705
Favorites: [Who?]3
Size:7.59 MB
Added:06/11/11