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Downloads Home » Recorded Games » Jan rush (for clanmate)

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Jan rush (for clanmate)

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# of Players: 2
Map Type: Great Plains
Map Size: Normal
Game Speed: Normal
Starting Age: Discovery
Game Type: Supremacy
Cheats Allowed: No
Player 2's Name: Babbit_
Game Version: AoE3
Start 2 villies collect WOOD crates rest to hunts.

Build TP ASAP, as soon as you have collected enough wood for tp send 1 vill to hunt, the other when all food and wood crates are collected.(leave gold until later to maximize age speed)

age up ASAP with 400 wood politician.


If you started with gold start, 2 villies to gold 2-3 villies to wood rest on food. (make sure 2 vills are sent to a forward location for barracks that is as close as possible to enemy tc)

age 2

Send 5 jannisary.
Take 3-4 food vills and collect 200 wood from crates ASAP also putting your rax down as soon as you possibly can with forward villies. you should be at 19/20 pop after sending 5 jans which allows you to que 1 jan in barracks. So build 2 houses with extra wood very quickly.

Send 5 jans from tc to your forward base and they should arrive at same time as the jans your make come out of rax.

Harras now, kill vills and military. Dont try to push too hard and keep your jans alive, continue making jans constantly.

send 3 hussars. Harras and take out any enemy xbow with jan/hussar combo/Push and destroy enemy base.

Continue making jans, everything from this point is situational, sometimes make stable and send gold to fuel hussar, sometime foundry, sometime go fortress. Play accordingly.

This strategy is all about speed, you should look for any way to shave seconds off of your rush time. I average 10 jans in opponet base at 5:30-5:45 and 15 jans + 3 hussar that 6:15-6:30

You win with this by keeping your enemy's economy off balance. This game is perfect example of this. I did not have much to fight with after the close early game battles, but every fight was in his base keeping his settlers locked up in TC, so he surrenders.
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