How to Set Up this AI?
Copy the file in the right folder.
If you use Vanilla it goes into AI
else if you use TWC it goes into AI2.
And finally if you use TAD it goes into AI3
How to activate this AI
Step 1: Go to editor
Step 2: Give a player this AI
Step 3: Mark Spawn locations with "AI Start Blocks". These spawn locations can be a base or just a spawn point where the AI's units appear (like Warrior Defense)
Step4: Mark the locations your units should attack with blocks (either AI Target Block Strong or AI Target Block Weak)
In case you need to change attack locations you can destroy OR convert the blocks. If the number of blocks changes the AI will automaticly generates new attack routes to the next closest target block(s). The AI wont notice if you teleport a block because the number of blocks wont change and the positions are just updated if they do.
Feel free to comment and rate this file. Also suggestions for features and improvements would be nice. The latest update might can be found in the Trigger Request Thread as this is Mister SCP's home :).
By the way: You dont need to give any credit to me in case if you use or change the AI.
EDIT: IMPORTANT NOTE: IT DOESNT WORK IN MULTIPLAYER!
If you are playing in Lan you can overwrite the AIloaderstandart.xs because this is the file which will be load if you play in Multiplayer (instead of the Fighting only AI)