Even tho i have no idea why this is here when ur just looking at a city... but... it was quite enjoyable just overlooking the city or fortress...
Well balances, not big chucks of buildings in the city. (Big Chuncks or a group of buildings look ugly)
Creative, nice design
Map Design: 4
The eye candy is great, but i suggest detail like i did on my scenario, Operation Overlord: D-Day where i have detail everywhere on the map which made me exhausted...
No story, but its simple, just look at the city. I like things where your just keeping it simple.
[Edited on 03/22/06 @ 08:58 PM]
Posted on 05/04/06 @ 09:39 AM
It can be played but the question would be a great big, "WHY?" You do no building... no upgrading of units... no creation of new units. The villagers have no need to be put to work because there are already 5 or 6 factories and a few dozen trade depots.
No game ending trigger... in fact, no triggers at all except to set age and tech status. The AI is completely inactive and seldom even fights if it is attacked. The game is almost like fighting against Quakers!
No balance whatsoever. The opposing army consists of about 12 men. There is a large navy but it sits while you bombard it into scrap.
Nothing in this, could I see as being 'creative' in any sense of the word. nice city but many people can make nice cities.
Map Design: 4
Your map design is the only worthwhile thing in this scenario, I'm sad to say. It is beautifully done but I think you should try to concentrate more on gameplay and less on pretty maps.
No story... No objectives... No instructions... Nothing!! What are we doing? Why?? Where do we go??
Additional Comments:nice map.
Posted on 10/25/11 @ 06:52 PM
Nice setup and idea, even if you did not create to much of an opponent this is a very nice thing to play around with.
Map Design: 5
Beautiful map, lots of eyecandy and detail.
Somewhat informative and to the point in your description about the scenario, however, many people are dummies, you need to thourouly explain what your thing is.