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Downloads Home » Random Map Scripts » FFA Teams of 2 GP v1.1

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FFA Teams of 2 GP v1.1

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File Details
Game Version: AoE3
FFA Teams of 2 Great Plains and lrg Great Plains V1.1 - by Aizamk for AOE3 (Non expansion-pack)
21st February 2012


Place all four (or just the two lrgGP if you prefer) .xml and .xs files in My Documents/My Games/Age of Empires 3/RM


Start the game in FFA mode. Difficulty levels change the settings as follows:

Sandbox = Teams set from top to bottom in order.

Easy = Random teams, walls disabled.

Moderate = Random teams.

Hard = Random teams, no announcement of teams.

Expert = Teams set according to same-civilization rules.
(If players are using the same civ, they will all be in one team)

Currently, Town Center placement is still random. You may start in Nomad if you wish.


> Garrisoning units in an ally's building is not recommended.
Due to how this is set up, there is no Ungarrison button- they would have to delete the building.

> Sending team cards only affect yourself.

> SOMETIMES (I'm not sure what the main cause is) when you choose a setting with random teams,
they will not be assigned correctly. So not everyone will have a teammate. You should be able
to spot this at the start of the game, when the announcement of teams is made. If it says
P1 and P1 are on the same team, or if P1 and P2, P2 and P3 are teams then something has gone wrong.
A rehost should solve this. Sorry.

Please be aware that I am not very experienced in RMS, so there are likely to be many more issues.
Also, the way this is done means that it is a simple matter to copy and paste code into other maps.
However, please do not do this. Or at least ask first. I'd like to fix the issues first, if possible.

You can contact me online or at aizamk@yahoo.com to report additional issues or to give me some suggestions.
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