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Downloads Home » Random Map Scripts » No Rush 45 Maps

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No Rush 45 Maps

Author File Description
Teutons
File Details
Game Version: AoE3
The NR 45 Native Map and No Dock Map.

To Install:
Place both the .xs and .xml files into: documents/Age of Empires III/RM

There are two maps included here: NR45CarolinaNoDocks NR45CarolinaNatives

The first map is called NR45 No Docks. It's a map that contains triggers that disable the building of docks, the researching of the blockade technology, and the disabling of the home city water flags. This will keep people from abusing boats to transport units or shell your town from the water. It'll also keep people from blocking shipments with the blockade technology.

The second map is called NR 45 Natives. It's a map that contains triggers that disable the building of docks, the researching of the blockade technology, and the disabling of the home city water flags. This will keep people from abusing boats to transport units or shell your town from the water. It'll also keep people from blocking shipments with the blockade technology. The most significant change is the random natives that appear at the center of the map. Inca, Tupi, Lakota, you name it they are there. Placement of the natives tries to balance them in middle so they are obtainable by those that fight for them, changing the aspects of the game slightly.

Both maps use Furby_Killers and pftq's NR 45 Large Carolina map as a template, though the Natives map is heavily modified by this point. The additional coding was the joint work of Mister SCP and Teutons.

HAVE FUN

// Map Updates

Posted on 05/16/12 @ 12:55 AM
Natives Map went through a huge update. Map size was reduced, tree placement and style was changed, trade route was adjusted to give coast players more room, ocean size was reduced, removed all fish and whales to reduce lag, and repositioned how and where goldmines spawn. This should all help with overall balance.


Posted on 05/23/12 @ 10:51 PM
Natives map was updated fixing a bug causing second deer herd to not spawn, and 3v3 map size was reduced to be closer to same size as 2v2 map. Resource balance in 3v3 is unaffected.


Posted on 05/30/12 @ 11:15 PM
Map went through an update making native villages have no obstruction. This should fix many of the complaints about units getting trapped in the villages, especially explorers. Units can now fight and spawn inside the villages without being trapped. Added a new larger more noticeable message when timer ends.

Posted on 08/21/12 @ 05:46 PM
Added a 1v1 Observer Natives NR45 Map. Two competing players should be in first slots and spectators of various numbers can fill remaining 6 spots. Set to FFA mode to make it work properly.
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AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
noxinvictum We play a lot of NR45 with TAD on GameRanger, I dont see it on ESO though. Currently, the popular one is Sandbox with no Trade Route (also with inflated eco trickle rate ^^ and sometimes unbalance natives placing (3 on this half and 7 for the other half). I really want something to replace it.
Teutons
File Author
You can message me on GameRanger at account number 2548544, and it will be easier to discuss.

[Edited on 06/04/12 @ 04:08 PM]

noxinvictum I added you but cant catch you during my online time, my ID is 2711430.
Teutons
File Author
Added a 1v1 Observer Natives NR45 Map. Two competing players should be in first slots and spectators of various numbers can fill remaining 6 spots. Set to FFA mode to make it work properly.
oksanatk Thank you very much we have a great time on gameranger with it, it will be awesome if u play with us more often. Me and my friends become pretty decent thanx to your recorded games and assist.
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Statistics
Downloads:6,659
Favorites: [Who?]1
Size:29.87 KB
Added:03/27/12
Updated:08/21/12