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3v3 hell

Author File Description
File Details
# of Players: 6
Map Type: Saguenay
Map Size: Normal
Game Speed: Normal
Starting Age: Discovery
AI Difficulty: Moderate
Game Type: Supremacy
Cheats Allowed: No
Total Game Time: 56 min aprrox
Player 1's Name: Lenon
Player 2's Name: uzair
Player 3's Name: Dimitry
Player 4's Name: Kingkong
Player 5's Name: Doctor Jr
Player 6's Name: juggernaut
Game Version: TAD
Its like 3v3 hello both side indian was a epic battle thought first rush then treaty but in a total GG we lost but a good fight till end :) wasn't one sided at all..!
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
SoWeMeetAgain why no artillery?
File Author
Their was the reason y both side didn't had artilery as both had cavalry plus both had anti artilery stuff as both had india :) but later it was like we did some mistakes and we were down at early stage were at a point dominating but failed as his urmies came :D
SoWeMeetAgain I agree that both sides had lots of cav but if you watch the big battles, the back-center of each army never was attacked by a flank or attack which circumvented the main battle. Had any side placed just a few falconets there the battle would have looked much different.
If they had the fight would have been much more one-sided.
If you had you could have won imho.

It's all about positioning the artillery, but of course Iam captain hindsight right now :)
SoWeMeetAgain What I wanted to add: It's not about the artillery surviving the fight and totally destroying everything, it is about the artillery killing more than it costed. Which can be achieved in just two salves if focused correctly, or three salves if on auto attack against most infantry.
File Author
May be you are right would have been the case :) would rather go for falconet from partner player or atleast a siege elephants to counter them.

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HGDL v0.8.0

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