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Downloads Home » Single Player Scenarios » The Battle of Dien Bien Phu ( Working)

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The Battle of Dien Bien Phu ( Working)

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Game Version: AoE3
This is my testing of the Battle of Dien Bien Phu (comming soon at 12 december or january 2013)
The Viet Minh assault began in earnest on 13 March 1954 with an attack on outpost "Beatrice". Viet Minh artillery opened a fierce bombardment of the fortification and French command was disrupted at 6:15 pm when a shell hit the French command post, killing Legionnaire commander Major Paul Pegot and his entire staff. A few minutes later, Colonel Jules Gaucher, commander of the entire northern sector, was killed by Viet Minh artillery. The Viet Minh 312th division then launched a massive infantry assault, using sappers to defeat French obstacles. French resistance at Beatrice collapsed shortly after midnight following a fierce battle. Roughly 500 French legionnaires were killed. French estimated Viet Minh losses totalled 600 dead and 1,200 wounded.[39] The French launched a counter-attack against "Beatrice" the following morning, but it was quickly beaten back by Viet Minh artillery. Despite their losses, the victory at "Beatrice" 'galvanized the morale' of the Viet Minh troops.
Much to French disbelief, the Viet Minh had employed direct artillery fire, in which each gun crew does its own artillery spotting (as opposed to indirect fire, in which guns are massed farther away from the target, out of direct line of sight, and rely on a forward artillery spotter). Indirect artillery, generally held as being far superior to direct fire, requires experienced, well-trained crews and good communications, which the Viet Minh lacked.[40] Navarre wrote that "Under the influence of Chinese advisers, the Viet Minh commanders had used processes quite different from the classic methods. The artillery had been dug in by single pieces ... They were installed in shell-proof dugouts, and fire point-blank from portholes ... This way of using artillery and AA guns was possible only with the expansive ant holes at the disposal of the Vietminh and was to make shambles of all the estimates of our own artillerymen."[41] The French artillery commander, Colonel Charles Piroth, distraught at his inability to bring counterfire on the well-camouflaged Viet Minh batteries, went into his dugout and committed suicide with a hand grenade.[42] He was buried there in secret to prevent loss of morale among the French troops.

P/s : I haven't used AI for this scn . Sr for my bad English.
AuthorReviews   ( All | Comments Only | Reviews Only )
Map Design4.0
Playability: 1
Well... I couldn't play it as you start out as the Vietnamese but your supposed to be the French.

Balance: 4
Good balance, doesn't look impossible nor to easy.

Creativity: 5
Like the idea, don't think this battle has been recreated before. But... why did the Vietnamese have samurai?

Map Design: 4
The map design was nice, not just a bunch of default grass and you didn't take another map and put a bunch of stuff on it. Looks like it took some time. Overall a good landscape.

Story/Instructions: 5
Well explained and the objectives are expressed clearly.

Additional Comments:
A nice map and some decent trigger work, but you should address the problem with the player being the wrong faction.


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Map Design4.0
Favorites: [Who?]0
Size:609.23 KB