Select unit and go forth and kill, not much more to it than that.
Some of the units are definitely better off than others - cannot really compare horses to infantry to elephants easily however.
Some of the unit upgrades were interesting but not a lot of room for personal preference.
Map Design: 3
Looks really well filled, environment has plenty of nice assets however it did feel a little linear after a while.
Not much of a story if I recall and instructions not as useful as trial and error with a bit of game logic knowledge but otherwise playable.
Really a lot of potential here and definitely playable but would have liked to see a little more free choice in direction and attack strategy rather than what turns into attack retreat heal and repeat.