Welcome
Downloads Home
Best Files
Review Guidelines
Main site
Forums
Code of Conduct
Search

Advanced Search
Single Player Scenarios
Home
New Releases
New Reviews
New Comments
Top-Rated

Submit File
Browse Categories
New Files


Download File Post Review Post Comment

Siege of Rhodes

Author File Description
ageof123
File Details
Game Version: AoE3
This scenario is about siege of Rhodes in 1522 by Suleiman I.You are Ottomans and you will try to conquer Rhodes Island.

This is my first scenario.So I couldn't make any objetives.I wanted to finish scenario when you destroy the fort.But I couldn't do it.When you destroy the fort,you can exit the scenario.

I hope you like it ..
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
daniel1881
Rating
2.6
Breakdown
Playability3.0
Balance2.0
Creativity3.0
Map Design3.0
Story/Instructions2.0
Playability: 3
It's fun to waste my 8 minutes

Balance: 2
Too easy to win,i can only use great bombard to win,i suggest to make the enemy become stronger

Creativity: 3
Not too creative,but it's okay if this your first time,me too

Map Design: 3
Your lake and the land is beautiful,i'm amazed with that

Story/Instructions: 2
No Objective,no instruction,how can i know,what i must do???

Additional Comments:
Make Town Center,your resource is useless without it,i can't age up,build army and i can't win

I'll help you with the trigger:
To win:
Conditions:Army Is Dead(Fort)
Effects:Set Player Defeated(Player 2)
Set Player Win(Player 1)

Set Player Age without TC:
Conditions: Always
Effect: Player:Set Age(If you want age 2 put 1,age 3 put 2 and so on)

How To make objective:
Look into scenario menu,then choose objectives,make the objectives then go to trigger:
Conditions:Always(Up to you,if you want show the objectives use Timer)
Effects :Objectives Show (Select Objectives Name)


That's all I think,
Survivor vs Zombies is my second scenario,so i'm noob too XD
ageof123
File Author
Thanks for your help about triggers and your helpful comment.I will make an update.Thanks :) ..
ArthusFTW
Rating
2.2
Breakdown
Playability2.0
Balance2.0
Creativity4.0
Map Design2.0
Story/Instructions1.0
Playability: 2
Well... its rough my man. There's no triggers, so the whole thing is a bit bare and its seriously lacking. You start out with a bit of troops but its hard to get more, sense there's no triggers to up the age automatically you can't train more soldiers even though you start with a bunch of resources, villagers, and 2 barracks. The only way to get more is to destroy some things and chop down some trees to make space for a town center. But annoyingly, on another island your houses are be destroyed by enemy ships.

Not to mention, being that there's no triggers, its impossible to win.

Balance: 2
Its very easy to beat the enemy with the soldiers you start with, you can use the navy to beat at the enemy and you start with janessaries and bombards, you are matched by robeleros and crossbows. But of course you can't win cause there's no triggers.

Creativity: 4
Well I don't think there's another Siege of Rhodes here. And there is certainly a lack of ottoman scenarios sadly.

Map Design: 2
The map design... well it wasn't good. Too small and the terrain is a bit ugly, at least there's no default grass!

Story/Instructions: 1
If you didn't read the post you won't know what its about or anything, there's no objectives and none of the units are even renamed.

Additional Comments:
Wowowow

-Arthus

[Edited on 08/01/13 @ 01:47 PM]


Post Review Post Comment

HGDL v0.8.0

Login
Forum Username:


Password:




Create a new account
Forgot password?
Rating
2.4
Breakdown
Playability2.5
Balance2.0
Creativity3.5
Map Design2.5
Story/Instructions1.5
Statistics
Downloads:1,239
Favorites: [Who?]0
Size:105.63 KB
Added:07/01/13