This is the newest version of my map Medieval Wars.
For those of you who don't know Medieval Wars is a 3v3 game where there is only a limited amount of gunpowder units. The goal of this game is to break into your enemy's fortress and destroy their castle.
-Host in the discovery age, any other age could cause issues.
-The game is top vs bottom, so players 1,2,and 3 are on team 1 while players 4,5, and 6 are on team 2.
-Please do no play as Sioux, they are not setup to play and you will not be able to train units.
-Only civilization per team, having more than civilization on one team isn't fair.
List of Changes
-Spanish now have Conquistador unit
-Crossbowman now automatically upgrade in 4th and 5th age
-Rajput speed has been reduced
-Portuguese get Bestieros
Frequently Asked Questions
"When do I age up?"
-Every 250 kills puts you into the next age.
ex) 250 kills = 3rd age, 500 kills = 4th age
"Why does one of my units have 1000 pop?"
-Units that have more than 1000 pop will come in another age, probably the 3rd age depending on the unit.
"I have no units but it says I have population, how come?"
-This is a glitch that is sadly impossible to fix within the scenario editor, you're just going to have to deal with it.