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Hunter - Hunted

Author File Description
omarin During a Yanki Campaing in the west of the United States of America the weather was extremly cold and the Yanki army as well as the Native Cherokees had to hunt animals to survive... but things dont allways end the way we think...



Just wanted to try some diferent ideas, hope you enjoy.

by omarin
AuthorReviews   ( All | Comments Only | Reviews Only )
xXRavenHawkXx
Rating
4.2
Breakdown
Playability4.0
Balance3.0
Creativity5.0
Map Design5.0
Story/Instructions4.0
Playability: 4
I experienced no lag at all, however is was a bit hard to beat both armies without any reinforcements or some kind of objective to boost my army in some way

Balance: 3
Balance was good at the start but when I reached the enemy base i had either too little animals left or the enemy had too many i dont know but they just moawed down my army like like animals! :P

Creativity: 5
awesome idea, no one has ever made anything like this before, reminds me of my LOTR: BFME map witch had an army of animals but wont go too far into that... still good idea i dont know why i didnt think of it! :P

Map Design: 5
Nice eyecandy and really good starting cinematic gave you a 5 for this! good work! I especially loved it how you started right smack in the middle of a fight!

Story/Instructions: 4
Story was some what wierd... maybe if you had the animals meeting or something or some magic indian summoning the animals it might of made more sense. However the instructions were clear and allthough a strange storyline it was still a good one so I gave you a 4 good work!

Additional Comments:
I loved the opening cinematic! and having an army of criters at my disposal :P, great scenario keep up the good work!
sentry41
Rating
4.6
Breakdown
Playability5.0
Balance3.0
Creativity5.0
Map Design5.0
Story/Instructions5.0
Playability: 5
I was really expecting cannibals, but hey, it's ok. Cracked me up playing this. Everything worked well.

Balance: 3
Funny thing about bears, they don't do well against cannons. DOH! Without a springtime spawn or anything there were no reinforcements, so my guys were slaughtered like dogs. Wait, some were dogs. Worst thing was the moose. They just watched it all. Cowardly moose.

Creativity: 5
Can't say this wasn't creative.

Map Design: 5
Nice map. Good terrain features and detail. Would like to see how another scenario woudl play out on it.

Story/Instructions: 5
It was all there; story, cinematics.

Additional Comments:
Thanks for making this one. It was definitely a hoot!
SharpShooter99
Rating
4.6
Breakdown
Playability4.0
Balance4.0
Creativity5.0
Map Design5.0
Story/Instructions5.0
Playability: 4
Its very fun to play the role of Mother Nature, instead of basic human civilizations.

Balance: 4
Very balanced! Might not look like it but u gotta be a strategist! When i first played, i kept dying and tried over and over again untill the two foes fight each other which lose men so i can attack.

Creativity: 5
Very creative to use the role of Mother Nature. Reminds me of The Day After Tomorrow, but animals instead of weather! =P

Map Design: 5
Good map design, and good detail. I get to see it up close too in the cinematics.

Story/Instructions: 5
Interesting about the Nature part, where humans destroy it and Nature gets revenge. The Cinematics are cool too. Keeping it Simple(instructions)

Additional Comments: Nice ideas, im wondering if u can work with me?

[Edited on 04/07/06 @ 02:10 PM]

ScaryLarry
Rating
1.8
Breakdown
Playability1.0
Balance1.0
Creativity3.0
Map Design2.0
Story/Instructions2.0
Playability: 1
I hate to be a 'wet blanket' but this seems to be mostly a waste of creative energy and time. While it might be 'playable' a more important question would be, "Why play it?" What is, I suppose, meant to be some sort of 'ecological' message turns out to be no more than a bloodbath on both sides... What's the message of that??

Balance: 1
Wolves and bears and bison against cannon and organ guns?? ...not much balance there, is there??

Creativity: 3
Creative in the sense that it hasn't been on here before. 8-)

Map Design: 2
Looks pretty nice but is a lot like the one with the millions of Indians

Story/Instructions: 2
Again... OK but you need a spellchecker!!

Additional Comments:
I believe the Bill of Rights calls for the "...Right to bear arms." Not the "...Right to arm bears."

[Edited on 04/11/06 @ 03:07 AM]

Kogen
Rating
2.4
Breakdown
Playability1.0
Balance1.0
Creativity2.0
Map Design4.0
Story/Instructions4.0
Playability: 1
The map is barely playable at all, all it is is random units placed everywhere that don't even function right. Most of these units are useless or extremely weak.

Balance: 1
Due to the awful way the units were placed and set, I consider the balance to be terrible. A bunch of bears in a gaint pile getting gunned down and moose everywhere getting in your way isn't really that good.

Creativity: 3
I have to admit, it is a rather unusual idea for a this map, but the only part worth even looking at is the opening movie which is fairly well made, excluding the dreadful dialogue. Being able to spell correctly and have your sentences make sense helps a lot.

Map Design: 4
You did put some work into the map itself, so I'll have to give you a 4 for this. Due to some things making places a little too hard to advance through(trees, terrian), it isn't perfect for this game-type you've chosen.

Story/Instructions: 4
The opening movie looks really great, just improve your English skills and it'll surely be a lot better next time.

Additional Comments:
I was very much so expecting a better game type then just mass units, perhaps you can try this again and put more work into it. Your idea does have potential, and you can make movies good.

[Edited on 04/11/06 @ 05:36 PM]

mrrags1
Rating
2.0
Breakdown
Playability1.0
Balance1.0
Creativity3.0
Map Design3.0
Story/Instructions2.0
Playability: 1
Not very playable in the true sense of the word. It seems to mosty be just a bunch of animals thrown helter-skelter around the map with some human units marching through the middle of it. I could never see paying this more than once. I'm surprised I stayed with it as long as I did.

Balance: 1
So what is the balance of animals against guns and cannons?

Creativity: 3
Pretty average. Other than throwing defensless animals up against weapons, I didn't really see anything extraordinary, new or different.

Map Design: 3
Again, pretty average. Almost looks like a random generated map.

Story/Instructions: 2
All right I guess but you really need some help with your English skills. You're good at calling people "dude" but that's the wrong way to go for improvement. Not everyone is a "dude", dude.

Additional Comments:

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HGDL v0.8.0

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Rating
3.3
Breakdown
Playability2.7
Balance2.2
Creativity3.8
Map Design4.0
Story/Instructions3.7
Statistics
Downloads:1,564
Favorites: [Who?]0
Size:130.04 KB
Added:03/22/06