Teams start along a valley where the Rio Grande runs trough. You can find 4 native villages of the Comanche or the Apache spread over the map. There is plenty of wood in the hills but almost none in the center area.
The maps Rio Grande (created by me), Dunas (I created a forest for Dunas, which has fitting terrain) and Atacama (the same as with Dunas).
Content of the map:
The Rio Grande is presented as a dry river, which you can cross on foot. Along the river there are rocks, cactusses and other decoration. On the higher 'hills' where you'll start as a player, you can find actual forests and native villages.
The map uses new native groupings, new forests and new water, which are all created by me.
The WotTA team, for the great mod and in the future probably awesome mod (I mean WoL of course)
Ensemble Studios for the great game
The people who coded all the RMS, because it really isn't easy
How you define where it appears the river, the cliff and the format of the map?
I want to do some map I have imagined, but I just know do the layout on the Scenario Editor!
Congratulations for the maps!
Posted on 07/07/17 @ 05:15 PM
It's amazing that this could receive so many downloads, and why I try something, you receive what you wish.
I will only say this once. Go and enjoy your self interest, it will be the last you ever know.
Posted on 09/21/17 @ 03:26 AM
Murdilator, what is your problem? For what reason do you see me putting out a map that just by chance got a lot of downloads as self-interest? And then even going on to say that my self-interest will be the last thing I know?
I hope I just understood your comment wrong, but if not: explain to me how you could possibly see a .xs and a .xml file as self-interest. If you ever tried to contact me and I didn't answer or anything like that, it's because my old profile is inactive and I can no longer access it.