This AI is dedicated to people who wish for fair play.
Thus, play against the AI with a handicap on for yourself & teamates, I suggest 50%, 75%, 85% or 100%.
Hard: Has 1.50x bonus
Expert: Has 2.00x bonus
This AI is a little 'work-in-prgress', but I am increasing it's naval capacity, and it's ability to manufacture Cannon in Imperial Age, etc.
I've also changed some work from the Coward, and I am experimenting with interesting values.
This AI can now train more mercenaries, and more Falconets.
Can build a fishboom up to 15-18 fishing boats, and two starting warships for defense.
Also should scout with two fishing boats to help it defend it's interests on the water.
Builds towers earlier, but focuses a little more on obtaining food, gold, and fish rather than wood income.
I am also interchanging this AI's normal unit preference, by changing up the unit order (Musketeers or Cuirassiers, for instance, having more importance).
This all said, I know that this brave approach will face trials, and that it will cause the questions to come from the community for such a drastic change.
This AI is standalone, and does feature food/wood income with Industrial Age from Factories.
I am also making this one so that people realize that slight variation is possible.
Works well on team chat command; whether to attack or defend
Builds 25, 45, 75, 95, 95 villager count
French and Dutch aimed with a new aim count at 85, 65 villager count
|Author||Reviews ( All | Comments Only | Reviews Only )|
|Scott E Dawg
Solid, more aggressive Drauger variant that tries pretty darn hard to always keep you on your toes. Sometimes falls prey to the usual annoying "Turtling" tactic lategame, especially on the part of your Allies. At least one or more Enemies will always keep sending armies your way, but your Allies have a bad post-Imperial habit of saying "Looks like you got it under control, there, buddy. We're just gonna binge-watch every episode of The Walking Dead and let you keep on fighting the good fight! Laters!" /permanent Turtle mode
Additional Comments: Usually works well on Water maps. Some custom maps don't seem to trigger anything but fishing boats... if even that much. Ceylon is hopeless. The oceans are yours. The Ai doesn't seem to have a clue where to go or what to do in Ceylon, though in Amazonia it does very well. Seems to transport enemy armies over to your side quite often, in fact.
[Edited on 03/31/17 @ 10:54 AM]